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path: root/src/SMAPI.Mods.SaveBackup/ModEntry.cs
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2022-12-28simplify Save Backup compressionJesse Plamondon-Willard
We don't need special handling for macOS anymore, since all platforms have .NET 5 now.
2022-04-13enable nullable annotations in bundled mods (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06remove some unused/redundant codeJesse Plamondon-Willard
2022-04-06use target-typed newJesse Plamondon-Willard
2022-02-19add Constants.GamePath & deprecate Constants.ExecutionPathJesse Plamondon-Willard
2021-04-04standardize spelling of 'macOS'Jesse Plamondon-Willard
2020-02-10improve save backup logicJesse Plamondon-Willard
2020-02-01fix save folder filter in Save BackupJesse Plamondon-Willard
2020-02-01improve Save Backup compatibility on AndroidJesse Plamondon-Willard
2019-10-07rework Save Backup to support AndroidJesse Plamondon-Willard
2019-10-02fix Save Backup mod on AndroidJesse Plamondon-Willard
2019-09-14back up saves in a background threadJesse Plamondon-Willard
2019-09-14fix Save Backup not pruning old backups if they're uncompressedJesse Plamondon-Willard
2019-09-13default Monitor.Log to traceJesse Plamondon-Willard
2019-02-07improve save backup error-handling, keep first backup of the dayJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-08-19adjust SaveBackup mod to simplify installer logic (#583)Jesse Plamondon-Willard
2018-05-23fix SaveBackup failing on Mac (#522)Jesse Plamondon-Willard
2018-05-23reorganise SaveBackup code a bit (#522)Jesse Plamondon-Willard
2018-05-12add bundled save backup mod (#253)Jesse Plamondon-Willard