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path: root/src/SMAPI.Toolkit.CoreInterfaces
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2022-04-07reverse mod build package migration to .NET 5 (#837)Jesse Plamondon-Willard
The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead.
2022-04-07migrate mod build package to .NET 5 to allow full nullable annotations (#837)Jesse Plamondon-Willard
2022-04-07enable nullable annotations for manifests (#837)Jesse Plamondon-Willard
2022-04-07enable nullable annotations for semantic versions (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-10-08bump to .NET Framework 4.5.2Jesse Plamondon-Willard
2021-03-21Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)Jesse Plamondon-Willard
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game.
2020-06-14tweak build filesJesse Plamondon-Willard
2020-01-31rework build settings a bitJesse Plamondon-Willard
2020-01-23add full internal support for non-standard four-part versionsJesse Plamondon-Willard
2019-12-02add support for semver 2.0 build metadata, update for SDV 1.4.0.1Jesse Plamondon-Willard
2019-09-14 minor fixesJesse Plamondon-Willard
2019-09-14remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵Jesse Plamondon-Willard
assembly names
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14simplify project namesJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-13use same .csproj charset as Visual Studio toolsJesse Plamondon-Willard
2019-09-13migrate to new project file formatJesse Plamondon-Willard