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Author
2020-07-21
ignore more content file types when detecting mods
Jesse Plamondon-Willard
2020-05-24
add update key overrides
Jesse Plamondon-Willard
2020-05-24
ignore MacOS files starting with ._
Jesse Plamondon-Willard
2020-05-24
add update subkeys
Jesse Plamondon-Willard
2020-05-23
refactor update check API
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-05-09
add new 'unknown' compatibility status (#711)
Jesse Plamondon-Willard
2020-02-20
fix parsing four-part versions from the update-check API
Jesse Plamondon-Willard
2020-01-23
add full internal support for non-standard four-part versions
Jesse Plamondon-Willard
2020-01-12
drop pre-3.0 update-check support
Jesse Plamondon-Willard
2020-01-11
add version mappings from the wiki to API data
Jesse Plamondon-Willard
2020-01-11
update for compatibility list change
Jesse Plamondon-Willard
2019-12-20
add console warning in paranoid mode
Jesse Plamondon-Willard
2019-11-09
overhaul update checks
Jesse Plamondon-Willard
2019-11-08
add CurseForge to mod metadata (#605)
Jesse Plamondon-Willard
2019-11-07
add support for CurseForge update keys (#605)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
track license info for mod GitHub repos (#651)
Jesse Plamondon-Willard
2019-09-14
add dev note field to compatibility list
Jesse Plamondon-Willard
2019-09-14
add metadata links to mod compatibility list
Jesse Plamondon-Willard
2019-09-14
add stardewvalley.targets support to toolkit
Jesse Plamondon-Willard
2019-09-14
move game detection into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
improve XNB mod and ignore file matching
Jesse Plamondon-Willard
2019-09-14
consolidate XNB mods when scanning mods
Jesse Plamondon-Willard
2019-09-14
add mod type to mod scanner result
Jesse Plamondon-Willard
2019-09-13
migrate to new project file format
Jesse Plamondon-Willard
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