Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-22 | fix errors loading spouse room content packs in SMAPI 3.3 | Jesse Plamondon-Willard | |
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets. | |||
2020-02-02 | prefix OS name in log on Android | Jesse Plamondon-Willard | |
2019-12-15 | fix Linux systems with libhybris-utils installed incorrectly detected as ↵ | Jesse Plamondon-Willard | |
Android (#668) | |||
2019-09-14 | add Android detection | Jesse Plamondon-Willard | |
2019-09-14 | remove custom enum, add Android to SMAPI's platform enum | Jesse Plamondon-Willard | |
This will also be used in an upcoming commit for SMAPI's target platform constant. | |||
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | move environment utility into toolkit for reuse | Jesse Plamondon-Willard | |
2019-09-13 | migrate to new project file format | Jesse Plamondon-Willard | |