Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-06 | remove some unused/redundant code | Jesse Plamondon-Willard | |
2022-04-06 | simplify with newer pattern features | Jesse Plamondon-Willard | |
2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
2022-02-12 | add data-* attributes to log parser for external tools | Jesse Plamondon-Willard | |
2022-02-11 | use Array.Empty to avoid unneeded array allocations | Jesse Plamondon-Willard | |
2021-12-09 | fix log parser handling when multiple mods have the exact same name | Jesse Plamondon-Willard | |
2021-11-27 | automatically include beta versions on Nexus for SMAPI update checks | Jesse Plamondon-Willard | |
2021-11-27 | remove direct download for beta versions | Jesse Plamondon-Willard | |
With this change, only the main version has a direct download. Showing beta info here caused a few issues: * The vast majority of players don't use the game beta, so they were often confused about which version to download. * Beta versions typically have much longer release info (e.g. detailed summary, release notes, caveats and warnings, etc), and the extra download button made the player guide button under it less prominent and visible. Those both contributed to information overload and the above confusion. * Unlike main versions, beta versions aren't permanently archived on GitHub (since the beta branch is routinely rebased onto the latest stable update). That makes it messy to manage beta releases through GitHub. Instead there's now a message under the download button which clearly links to where the beta version can be downloaded. | |||
2021-10-02 | add support for unified mod data overrides on the wiki | Jesse Plamondon-Willard | |
2021-08-25 | fix prerelease update alerts shown for non-prerelease players | Jesse Plamondon-Willard | |
2021-04-30 | fix update subkeys for Nexus mods marked as adult content | Jesse Plamondon-Willard | |
2020-12-23 | fix edge cases in SMAPI log parsing (#743) | Jesse Plamondon-Willard | |
2020-12-20 | update for split-screen mode | Jesse Plamondon-Willard | |
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries. | |||
2020-09-27 | fix update-check error for Chucklefish mods due to site change | Jesse Plamondon-Willard | |
2020-09-13 | add support for renewing uploaded JSON/log files | Jesse Plamondon-Willard | |
2020-08-15 | fix broken URL in update alerts for unofficial versions | Jesse Plamondon-Willard | |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard | |
2020-05-24 | add update subkeys | Jesse Plamondon-Willard | |
2020-05-23 | refactor update check API | Jesse Plamondon-Willard | |
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features. | |||
2020-05-23 | drop MongoDB code | Jesse Plamondon-Willard | |
MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future. | |||
2020-05-22 | keep verb when redirecting api.smapi.io | Jesse Plamondon-Willard | |
2020-05-16 | migrate subdomain redirects to Azure | Jesse Plamondon-Willard | |
2020-05-16 | simplify single-instance deployment and make MongoDB server optional | Jesse Plamondon-Willard | |
2020-05-16 | minor cleanup | Jesse Plamondon-Willard | |
2020-05-16 | update deprecated code | Jesse Plamondon-Willard | |
2020-05-16 | use newer C# features | Jesse Plamondon-Willard | |
2020-05-14 | fix broken action links after update to .NET Core 3.0 | Jesse Plamondon-Willard | |
2020-05-07 | update web project to .NET Core 3.1 | Jesse Plamondon-Willard | |
2020-03-08 | fix log parse issues | Jesse Plamondon-Willard | |
2020-03-08 | optimize log parser for very long multi-line messages | Jesse Plamondon-Willard | |
2020-02-20 | fix parsing four-part versions from the update-check API | Jesse Plamondon-Willard | |
2020-02-17 | move hardcoded SMAPI update check logic into config | Jesse Plamondon-Willard | |
2020-01-23 | add full internal support for non-standard four-part versions | Jesse Plamondon-Willard | |
2020-01-11 | fix update-check error for Chucklefish pages with no version | Jesse Plamondon-Willard | |
2020-01-11 | update for compatibility list change | Jesse Plamondon-Willard | |
2019-12-26 | fix log parser content pack list entry pattern, remove unneeded ternary in ↵ | Dan Volchek | |
content pack logging | |||
2019-12-24 | fix log parser & JSON validator showing relative share URL | Jesse Plamondon-Willard | |
2019-12-22 | configure MongoDB connection string directly | Jesse Plamondon-Willard | |
2019-12-22 | streamline local environments, update technical docs & privacy page | Jesse Plamondon-Willard | |
2019-12-21 | allow local dev environments without an Azure account | Jesse Plamondon-Willard | |
2019-12-21 | drop Amazon S3 support | Jesse Plamondon-Willard | |
2019-12-21 | switch to Azure Blob storage for saving files | Jesse Plamondon-Willard | |
2019-12-21 | add option to disable uploading new files to Pastebin | Jesse Plamondon-Willard | |
2019-12-03 | move supporter list into environment config | Jesse Plamondon-Willard | |
2019-12-03 | encapsulate file storage, also handle Pastebin rate limits in JSON validator | Jesse Plamondon-Willard | |
2019-12-02 | fix incorrect link URLs in some cases | Jesse Plamondon-Willard | |
2019-12-02 | migrate from AWS to Azure | Jesse Plamondon-Willard | |
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks. | |||
2019-11-27 | fallback to Amazon S3 if saving a log to Pastebin fails | Jesse Plamondon-Willard | |
2019-11-09 | overhaul update checks | Jesse Plamondon-Willard | |
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players. | |||
2019-11-08 | add CurseForge to mod metadata (#605) | Jesse Plamondon-Willard | |