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SMAPI
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Constants.cs
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Author
2022-06-01
prepare for release
Jesse Plamondon-Willard
2022-05-27
prepare for release
Jesse Plamondon-Willard
2022-05-22
prepare for release
Jesse Plamondon-Willard
2022-05-15
prepare for release
Jesse Plamondon-Willard
2022-05-15
reduce performance impact of deprecation warnings
Jesse Plamondon-Willard
2022-05-12
prepare for release
Jesse Plamondon-Willard
2022-05-08
prepare for release
Jesse Plamondon-Willard
2022-05-06
prepare for release
Jesse Plamondon-Willard
2022-05-01
prepare for release
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-14
track full mod & stack metadata in queued deprecation warnings
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-03-26
expand obsolete attributes (#766)
Jesse Plamondon-Willard
2022-03-26
add deprecation notices for SMAPI 4.0.0 (#766)
Jesse Plamondon-Willard
2022-02-19
add Constants.ContentPath
Jesse Plamondon-Willard
2022-02-19
add Constants.GamePath & deprecate Constants.ExecutionPath
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
bump min game version to 1.5.6
Jesse Plamondon-Willard
2021-12-21
add new game build number to the SMAPI log
Jesse Plamondon-Willard
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
update for game assembly name now consistent on all platforms
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-11-28
update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks
Jesse Plamondon-Willard
2021-10-17
prepare for release
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-09-01
add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+
Jesse Plamondon-Willard
2021-08-26
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
fix assembly resolver not tracking loaded mods correctly
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-08
fix edge case where Netcode references aren't rewritten correctly
Jesse Plamondon-Willard
2021-08-08
move assembly resolver setup into Constants to centralize hardcoded logic
Jesse Plamondon-Willard
2021-08-04
prepare for release
Jesse Plamondon-Willard
2021-08-04
undo Constants.Save* changes in 3.12.1
Jesse Plamondon-Willard
2021-08-03
prepare for release
Jesse Plamondon-Willard
2021-08-02
use more reliable method to get save folder name
Jesse Plamondon-Willard
2021-08-01
prepare for release
Jesse Plamondon-Willard
2021-07-31
fix crash when farm name contains invalid-in-file-path characters (#791)
Jesse Plamondon-Willard
2021-07-09
prepare for release
Jesse Plamondon-Willard
2021-06-11
fix edge case where save constants aren't set correctly
Jesse Plamondon-Willard
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