Age | Commit message (Expand) | Author |
---|---|---|
2021-08-03 | prepare for release | Jesse Plamondon-Willard |
2021-08-02 | use more reliable method to get save folder name | Jesse Plamondon-Willard |
2021-08-01 | prepare for release | Jesse Plamondon-Willard |
2021-07-31 | fix crash when farm name contains invalid-in-file-path characters (#791) | Jesse Plamondon-Willard |
2021-07-09 | prepare for release | Jesse Plamondon-Willard |
2021-06-11 | fix edge case where save constants aren't set correctly | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-04-22 | add update alerts for Stardew64Installer (#767) | Jesse Plamondon-Willard |
2021-04-22 | add SMAPI version and bitness to console title earlier | Jesse Plamondon-Willard |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard |
2021-03-21 | prepare for release | Jesse Plamondon-Willard |
2021-03-21 | add Constants.GameFramework field (#767) | Jesse Plamondon-Willard |
2021-03-08 | prepare for release | Jesse Plamondon-Willard |
2021-03-07 | prepare for release | Jesse Plamondon-Willard |
2021-02-21 | prepare for release | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | update for new map override logic in SDV 1.5.4 | Jesse Plamondon-Willard |
2021-01-15 | prepare for release | Jesse Plamondon-Willard |
2021-01-15 | update for draw code changes in SDV 1.5.3 | Jesse Plamondon-Willard |
2021-01-08 | prepare for release | Jesse Plamondon-Willard |
2021-01-06 | remove experimental performance counters | Jesse Plamondon-Willard |
2021-01-03 | prepare for release | Jesse Plamondon-Willard |
2020-12-26 | prepare for release | Jesse Plamondon-Willard |
2020-12-21 | prepare for release | Jesse Plamondon-Willard |
2020-12-20 | update for new save naming logic | Jesse Plamondon-Willard |
2020-12-20 | update for split-screen mode | Jesse Plamondon-Willard |
2020-12-20 | update game version | Jesse Plamondon-Willard |
2020-11-21 | prepare for release | Jesse Plamondon-Willard |
2020-10-16 | prepare for release | Jesse Plamondon-Willard |
2020-10-03 | prepare for release | Jesse Plamondon-Willard |
2020-09-16 | prepare for release | Jesse Plamondon-Willard |
2020-09-08 | prepare for release | Jesse Plamondon-Willard |
2020-09-08 | prepare for release | Jesse Plamondon-Willard |
2020-09-06 | prepare for release | Jesse Plamondon-Willard |
2020-09-05 | set max game version to prepare for upcoming SDV 1.5 update | Jesse Plamondon-Willard |
2020-08-23 | add EarlyConstants for constants needed before external DLLs are loaded | Jesse Plamondon-Willard |
2020-08-02 | prepare for release | Jesse Plamondon-Willard |
2020-06-21 | prepare for release | Jesse Plamondon-Willard |
2020-06-20 | prepare for release | Jesse Plamondon-Willard |
2020-06-20 | make parallel rewriting optional | Jesse Plamondon-Willard |
2020-04-27 | prepare for release, tweak readme | Jesse Plamondon-Willard |
2020-03-24 | prepare for release | Jesse Plamondon-Willard |
2020-03-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | prepare for release | Jesse Plamondon-Willard |
2020-02-22 | update SMAPI/game version mapping, add older versions | Jesse Plamondon-Willard |