Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-02 | prepare path utilities for the upcoming Stardew Valley 1.5.5 | Jesse Plamondon-Willard | |
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats. | |||
2020-09-08 | rename PathUtilities.NormalizePathSeparator, add normalization for more cases | Jesse Plamondon-Willard | |
2020-08-30 | use inheritdoc | Jesse Plamondon-Willard | |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard | |
2020-04-24 | add map patching API | Jesse Plamondon-Willard | |
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat. |