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path: root/src/SMAPI/Framework/ContentCoordinator.cs
AgeCommit message (Collapse)Author
2018-06-02Merge branch 'create-toolkit' into developJesse Plamondon-Willard
2018-06-01fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ↵Jesse Plamondon-Willard
loop
2018-05-30fix game content managers not cloning assets from IAssetLoaderJesse Plamondon-Willard
2018-05-25move PathUtilities into toolkit (#532)Jesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-10fix various issues with content core rewrite (#488)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
This is necessary due to changes in Stardew Valley 1.3, which now changes loaded assets and expects those changes to be persisted but not propagated to other content managers.