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path: root/src/SMAPI/Framework/ContentManagers/IContentManager.cs
AgeCommit message (Collapse)Author
2021-03-14fix some assets not reapplied correctly when playing in non-English and ↵Jesse Plamondon-Willard
returning to title
2021-02-21reduce performance impact of new cache fixJesse Plamondon-Willard
2020-12-26fix SMAPI using a cached translation when the game asks for an untranslated ↵Jesse Plamondon-Willard
asset This mainly affects community center bundles in Stardew Valley 1.5,
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14disable mod-level asset caching (#644)Jesse Plamondon-Willard
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14ignore root content managers when handling managed asset keys (#644)Jesse Plamondon-Willard
2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2018-11-25add support for propagating map asset changesJesse Plamondon-Willard
2018-05-30fix game content managers not cloning assets from IAssetLoaderJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard