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path: root/src/SMAPI/Framework/Events/EventManager.cs
AgeCommit message (Collapse)Author
2022-05-10remove unused IsPerformanceCritical event fieldJesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-03-26add LocaleChanged content event (#766)Jesse Plamondon-Willard
2022-03-25add AssetReady content event (#766)Jesse Plamondon-Willard
2022-03-24add AssetInvalidated content event (#766)Jesse Plamondon-Willard
2022-03-23add initial AssetRequested content event (#766)Jesse Plamondon-Willard
2022-03-22reduce duplicated doc blocksJesse Plamondon-Willard
2021-05-26Add `World.FurnitureListChanged` eventDiscipleOfEris
Create a new event available to SMAPI mods to track furniture changes. To facilitate the event, a `FurnitureListChangedEventArgs` class is added as well. Fixes #778
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-06remove experimental performance countersJesse Plamondon-Willard
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2020-08-26fix old commentJesse Plamondon-Willard
2020-06-15Merge pull request #723 from spacechase0/event-priorityJesse Plamondon-Willard
Implement event priority attribute
2020-06-15refactor & optimize event code a bit, drop old support for unknown event ↵Jesse Plamondon-Willard
handlers
2020-05-04add Multiplayer.PeerConnected eventJesse Plamondon-Willard
2020-01-26tweak namespaceJesse Plamondon-Willard
2020-01-26refactor performance counter codeJesse Plamondon-Willard
This commit performs some general refactoring, including... - avoid manually duplicating the event list; - rework the 'is important' event flag; - remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac); - improve performance; - minor cleanup.
2020-01-15Added documentation for all commands. Renamed the "monitor" command to ↵Drachenkaetzchen
"trigger". Method name refactoring to be more consistent.
2020-01-11Reworked the console implementation, added monitoring. Some internal ↵Drachenkaetzchen
refactoring.
2019-12-31minor refactoringJesse Plamondon-Willard
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc.
2019-12-31Added the new ChestItemChanged event.wartech0
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2018-12-25add GameLoop.OneSecondUpdateTicking/TickedJesse Plamondon-Willard
2018-12-24add Specialised.LoadStageChanged eventJesse Plamondon-Willard
2018-12-23add Specialised.SavePreloaded eventJesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-11-04add PeerDisconnected event (#480)Jesse Plamondon-Willard
2018-11-04add ContextReceived event (#480)Jesse Plamondon-Willard
2018-11-03add APIs to send/receive messages in multiplayer (#480)Jesse Plamondon-Willard
2018-10-08add more events (#310)Jesse Plamondon-Willard
2018-10-06add DayEnding event (#310)Jesse Plamondon-Willard
2018-10-06add save and day-started events for 3.0 (#310)Jesse Plamondon-Willard
2018-10-05tweak new event naming convention (#310)Jesse Plamondon-Willard
2018-07-15fix misnamed typesJesse Plamondon-Willard
2018-07-08fix new event not initialised (#310)Jesse Plamondon-Willard
2018-07-08add GameLoop events for SMAPI 3.0 (#310)Jesse Plamondon-Willard
2018-06-10add debris list changed event (#310)Jesse Plamondon-Willard
2018-06-02add mouse scroll event (#310)Jesse Plamondon-Willard
2018-06-02add Input.CursorMoved event (#310)Jesse Plamondon-Willard
2018-06-02add new-style input events (#310)Jesse Plamondon-Willard
2018-06-02disambiguate legacy events internally (#310)Jesse Plamondon-Willard
2018-06-01add large terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01add NPC list changed event (#310)Jesse Plamondon-Willard
2018-06-01add terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01rename new events for clarity (#310)Jesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard
2018-05-05rewrite location events for multiplayerJesse Plamondon-Willard
2018-05-04add LocationEvents.ObjectsChanged eventJesse Plamondon-Willard
2018-04-27add multiplayer sync events (#479)Jesse Plamondon-Willard