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SMAPI
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Framework
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Events
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ManagedEvent.cs
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Author
2021-07-30
migrate to the new Harmony patch pattern used in my mods
Jesse Plamondon-Willard
2021-01-06
remove experimental performance counters
Jesse Plamondon-Willard
2020-08-09
fix error when mods add/remove events asynchronously
Jesse Plamondon-Willard
2020-07-21
fix error when a mod adds/remove an event handler while handling the event
Jesse Plamondon-Willard
2020-06-16
improve new event code
Jesse Plamondon-Willard
2020-06-15
merge inconsistent event raise methods
Jesse Plamondon-Willard
2020-06-15
refactor & optimize event code a bit, drop old support for unknown event hand...
Jesse Plamondon-Willard
2020-06-15
Implemented event priority attribute
Chase W
2020-01-26
tweak namespace
Jesse Plamondon-Willard
2020-01-26
refactor performance counter code
Jesse Plamondon-Willard
2020-01-15
Added documentation for all commands. Renamed the "monitor" command to "trigg...
Drachenkaetzchen
2020-01-11
Reworked the console implementation, added monitoring. Some internal refactor...
Drachenkaetzchen
2020-01-10
Moved most PerformanceCounter logic out of SCore into the new PerformanceCoun...
Drachenkaetzchen
2020-01-10
Initial commit of the performance counters
Drachenkaetzchen
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-25
minor performance optimisation
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-02-23
overhaul events to track the mod which added each handler, and log errors und...
Jesse Plamondon-Willard