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path: root/src/SMAPI/Framework/Events/ModWorldEvents.cs
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2022-04-13enable nullable annotations in SMAPI where no changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-03-22reduce duplicated doc blocksJesse Plamondon-Willard
2021-05-26Add `World.FurnitureListChanged` eventDiscipleOfEris
Create a new event available to SMAPI mods to track furniture changes. To facilitate the event, a `FurnitureListChangedEventArgs` class is added as well. Fixes #778
2020-06-15refactor & optimize event code a bit, drop old support for unknown event ↵Jesse Plamondon-Willard
handlers
2019-12-31minor refactoringJesse Plamondon-Willard
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc.
2019-12-31Added the new ChestItemChanged event.wartech0
2018-10-05tweak new event naming convention (#310)Jesse Plamondon-Willard
2018-06-10add debris list changed event (#310)Jesse Plamondon-Willard
2018-06-02add base implementation for mod event classes (#310)Jesse Plamondon-Willard
2018-06-01add large terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01add NPC list changed event (#310)Jesse Plamondon-Willard
2018-06-01add terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01rename new events for clarity (#310)Jesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard