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Events
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Author
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-08
add more events (#310)
Jesse Plamondon-Willard
2018-10-06
add DayEnding event (#310)
Jesse Plamondon-Willard
2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-07-15
fix misnamed types
Jesse Plamondon-Willard
2018-07-09
fix new event (#310)
Jesse Plamondon-Willard
2018-07-08
fix new event not initialised (#310)
Jesse Plamondon-Willard
2018-07-08
add GameLoop events for SMAPI 3.0 (#310)
Jesse Plamondon-Willard
2018-06-10
add debris list changed event (#310)
Jesse Plamondon-Willard
2018-06-02
add mouse scroll event (#310)
Jesse Plamondon-Willard
2018-06-02
add Input.CursorMoved event (#310)
Jesse Plamondon-Willard
2018-06-02
add new-style input events (#310)
Jesse Plamondon-Willard
2018-06-02
add base implementation for mod event classes (#310)
Jesse Plamondon-Willard
2018-06-02
disambiguate legacy events internally (#310)
Jesse Plamondon-Willard
2018-06-01
add large terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add NPC list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
rename new events for clarity (#310)
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-05-05
rewrite location events for multiplayer
Jesse Plamondon-Willard
2018-05-04
add LocationEvents.ObjectsChanged event
Jesse Plamondon-Willard
2018-04-27
add multiplayer sync events (#479)
Jesse Plamondon-Willard
2018-02-24
fix event error in rare cases
Jesse Plamondon-Willard
2018-02-23
overhaul events to track the mod which added each handler, and log errors ↵
Jesse Plamondon-Willard
under their name (#451)
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