Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-07-30 | migrate to the new Harmony patch pattern used in my mods | Jesse Plamondon-Willard | |
That improves validation and error-handling. | |||
2021-03-21 | add Constants.GameFramework field (#767) | Jesse Plamondon-Willard | |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard | |
2020-12-20 | update for draw changes | Jesse Plamondon-Willard | |
That includes child menus, UI draw mode, and UI scaling. | |||
2020-08-23 | minor cleanup | Jesse Plamondon-Willard | |
2020-01-11 | fix errors due to async threads creating content managers | Jesse Plamondon-Willard | |
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2018-10-08 | add more events (#310) | Jesse Plamondon-Willard | |
2018-10-06 | add save and day-started events for 3.0 (#310) | Jesse Plamondon-Willard | |
2018-06-05 | move manifest parsing into toolkit (#532) | Jesse Plamondon-Willard | |
2018-02-23 | overhaul events to track the mod which added each handler, and log errors ↵ | Jesse Plamondon-Willard | |
under their name (#451) | |||
2018-02-19 | fix some JSON field names being case-sensitive | Jesse Plamondon-Willard | |
2018-02-17 | add content pack feature (#436) | Jesse Plamondon-Willard | |
2018-02-15 | log mod errors and warnings as the mod (#438) | Jesse Plamondon-Willard | |
2017-12-10 | detect libgdiplus-missing exception and show a friendly error instead (#408) | Jesse Plamondon-Willard | |
2017-12-10 | adjust reflection API to correctly reflect what it does (#410) | Jesse Plamondon-Willard | |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |