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path: root/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
AgeCommit message (Expand)Author
2018-08-06fix spring tilesheets always used for custom festival maps (#577)Jesse Plamondon-Willard
2018-05-25move PathUtilities into toolkit (#532)Jesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
2018-03-11reorganise and update core content logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-02-19encapsulate path utilities for reuse, add unit testsJesse Plamondon-Willard
2017-12-02add NormaliseAssetName content helper method (#404)Jesse Plamondon-Willard
2017-11-02fix custom asset loads failing on Linux/Mac (#383)Jesse Plamondon-Willard
2017-10-30explicitly disallow absolute paths as asset keys in content API (#381)Jesse Plamondon-Willard
2017-10-30let mods invalidate assets matching a predicate (#363)Jesse Plamondon-Willard
2017-10-27minor cleanup (#373)Jesse Plamondon-Willard
2017-10-25centralise most content-loading logic to fix map tilesheet edge case (#373)Jesse Plamondon-Willard
2017-10-12refuse to load custom map tilesheets with absolute or directory-climbing path...Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard