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path: root/src/SMAPI/Framework/ModHelpers/DataHelper.cs
AgeCommit message (Collapse)Author
2022-04-14track mod metadata reference in APIs for upcoming deprecation changesJesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no logic changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2021-08-25fix data helper's WriteJsonFile not deleting file if data is null (#799)Jesse Plamondon-Willard
2020-12-20update for split-screen modeJesse Plamondon-Willard
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-09-08rename PathUtilities.NormalizePathSeparator, add normalization for more casesJesse Plamondon-Willard
2020-08-30use inheritdocJesse Plamondon-Willard
2020-01-22fix global data stored in saves folderJesse Plamondon-Willard
2019-12-08let mods use Read/WriteSaveData while a save is being loadedJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-02-07fix typoJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-08-26delete data API entries when they're set to null (#468)Jesse Plamondon-Willard
2018-08-23tweak data API keys (#468)Jesse Plamondon-Willard
2018-08-19add error when using Read/WriteSaveData when not main player (#468)Jesse Plamondon-Willard
2018-08-19add data API (#468)Jesse Plamondon-Willard