summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/ModHelpers/DataHelper.cs
AgeCommit message (Collapse)Author
2020-12-20update for split-screen modeJesse Plamondon-Willard
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-09-08rename PathUtilities.NormalizePathSeparator, add normalization for more casesJesse Plamondon-Willard
2020-08-30use inheritdocJesse Plamondon-Willard
2020-01-22fix global data stored in saves folderJesse Plamondon-Willard
2019-12-08let mods use Read/WriteSaveData while a save is being loadedJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-02-07fix typoJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-08-26delete data API entries when they're set to null (#468)Jesse Plamondon-Willard
2018-08-23tweak data API keys (#468)Jesse Plamondon-Willard
2018-08-19add error when using Read/WriteSaveData when not main player (#468)Jesse Plamondon-Willard
2018-08-19add data API (#468)Jesse Plamondon-Willard