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ModHelpers
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2018-06-24
merge IManifest interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-05
move manifest parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
Merge branch 'create-toolkit' into develop
Jesse Plamondon-Willard
2018-06-02
add input API
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-05-25
move PathUtilities into toolkit (#532)
Jesse Plamondon-Willard
2018-05-22
refactor content API to fix load errors with decentralised cache (#524)
Jesse Plamondon-Willard
2018-05-10
fix documentation warnings
Jesse Plamondon-Willard
2018-05-09
rewrite content logic to decentralise cache (#488)
Jesse Plamondon-Willard
2018-05-06
add GetActiveLocations to multiplayer API (#480)
Jesse Plamondon-Willard
2018-04-28
add initial multiplayer API (#480)
Jesse Plamondon-Willard
2018-04-19
fix GetApi interface validation errors not naming interface
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-03-11
reorganise and update core content logic for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-11
drop support for some deprecated APIs in the Stardew Valley 1.3 branch (#453)
Jesse Plamondon-Willard
2018-02-20
support transitional content packs (#436)
Jesse Plamondon-Willard
2018-02-19
normalise path separators in read/write JSON file methods exposed to mods
Jesse Plamondon-Willard
2018-02-19
encapsulate path utilities for reuse, add unit tests
Jesse Plamondon-Willard
2018-02-17
add content pack feature (#436)
Jesse Plamondon-Willard
2018-02-17
split proxy builder & factory (#435)
Jesse Plamondon-Willard
2017-12-15
emit proxy classes directly to simplify crossplatform compatibility (#409)
Jesse Plamondon-Willard
2017-12-12
block access to mod-provided APIs until all mods are initialised (#409)
Jesse Plamondon-Willard
2017-12-12
validate interface is public (#409)
Jesse Plamondon-Willard
2017-12-12
add support for casting mod-provided API to an interface without a direct ass...
Jesse Plamondon-Willard
2017-12-12
log mod-provided API access (#409)
Jesse Plamondon-Willard
2017-12-12
switch to simpler approach for mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
add prototype of mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
generalise internal mod registry (#409)
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-12-02
add NormaliseAssetName content helper method (#404)
Jesse Plamondon-Willard
2017-11-02
fix custom asset loads failing on Linux/Mac (#383)
Jesse Plamondon-Willard
2017-10-30
explicitly disallow absolute paths as asset keys in content API (#381)
Jesse Plamondon-Willard
2017-10-30
let mods invalidate assets matching a predicate (#363)
Jesse Plamondon-Willard
2017-10-27
minor cleanup (#373)
Jesse Plamondon-Willard
2017-10-25
centralise most content-loading logic to fix map tilesheet edge case (#373)
Jesse Plamondon-Willard
2017-10-22
fix SMAPI blocking reflection access to vanilla members on overridden types (...
Jesse Plamondon-Willard
2017-10-12
refuse to load custom map tilesheets with absolute or directory-climbing path...
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard
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