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This is necessary due to changes in Stardew Valley 1.3, which now changes loaded assets and expects those changes to be persisted but not propagated to other content managers.
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This commit adds an API to generate a content pack from an arbitrary folder, to support mods which already had their own content pack format before SMAPI standardised it. This lets them support both formats using the same APIs while they transition.
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assembly reference (#409)
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(#371)
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paths (#368)
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