Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-13 | enable nullable annotations in SMAPI where no changes are needed (#837) | Jesse Plamondon-Willard | |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
2020-05-16 | use newer C# features | Jesse Plamondon-Willard | |
2019-10-29 | update for networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard | |
2018-12-16 | fix messages not sent correctly to farmhands connected via Steam friends | Jesse Plamondon-Willard | |
2018-11-14 | update multiplayer code for Stardew Valley 1.3.22 (#480) | Jesse Plamondon-Willard | |
2018-11-14 | patch GalaxyNetServer to support context sync pending game code changes to ↵ | Jesse Plamondon-Willard | |
make it public (#480) | |||
2018-11-14 | override Galaxy client/server to support context sync (#480) | Jesse Plamondon-Willard | |
This commit assumes the changes I requested in the game code to make GalaxyNetClient and GalaxyNetServer public are implemented in 1.3.32. |