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SMAPI
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Networking
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SLidgrenServer.cs
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2022-04-13
enable nullable annotations in SMAPI where no changes are needed (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2019-10-29
update for further networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
update for networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-11-17
fix errors in rare cases when sending a message through LidgrenClient after ↵
Jesse Plamondon-Willard
an error packet is received (#480)
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy server overrides (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for ↵
Jesse Plamondon-Willard
better extensibility (#480)
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard