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This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5.
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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context)
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The API does not allow the user to modify the `this` after the fact anyhow, so it isnt needed.
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