Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-02 | fix custom asset loads failing on Linux/Mac (#383) | Jesse Plamondon-Willard | |
2017-10-30 | let mods invalidate assets matching a predicate (#363) | Jesse Plamondon-Willard | |
2017-10-27 | fix incorrect search path when loading a mod file (#373) | Jesse Plamondon-Willard | |
2017-10-25 | centralise most content-loading logic to fix map tilesheet edge case (#373) | Jesse Plamondon-Willard | |
2017-10-23 | improve content manager thread safety, create content cache wrapper (#373) | Jesse Plamondon-Willard | |
2017-10-21 | fix mods which implement IAssetLoader being marked as conflicting with ↵ | Jesse Plamondon-Willard | |
themselves | |||
2017-10-12 | refuse to load custom map tilesheets with absolute or directory-climbing ↵ | Jesse Plamondon-Willard | |
paths (#368) | |||
2017-10-10 | work around race condition in game code | Jesse Plamondon-Willard | |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |