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path: root/src/SMAPI/Framework/SContentManager.cs
AgeCommit message (Collapse)Author
2018-05-11fix error when game looks up dialogue for a pet/horse with special ↵Jesse Plamondon-Willard
characters in their name (#505)
2018-05-11fix content cache always missed when not playing in EnglishJesse Plamondon-Willard
2018-05-10fix various issues with content core rewrite (#488)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
This is necessary due to changes in Stardew Valley 1.3, which now changes loaded assets and expects those changes to be persisted but not propagated to other content managers.
2018-03-11reorganise and update core content logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-03-11add initial compatibility with Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-02-19encapsulate path utilities for reuse, add unit testsJesse Plamondon-Willard
2018-02-16fix deadlock in rare cases when injecting an asset (#441)Jesse Plamondon-Willard
2018-02-15log mod errors and warnings as the mod (#438)Jesse Plamondon-Willard
2017-12-10detect libgdiplus-missing exception and show a friendly error instead (#408)Jesse Plamondon-Willard
2017-12-10adjust reflection API to correctly reflect what it does (#410)Jesse Plamondon-Willard
2017-11-02fix custom asset loads failing on Linux/Mac (#383)Jesse Plamondon-Willard
2017-10-30let mods invalidate assets matching a predicate (#363)Jesse Plamondon-Willard
2017-10-27fix incorrect search path when loading a mod file (#373)Jesse Plamondon-Willard
2017-10-25centralise most content-loading logic to fix map tilesheet edge case (#373)Jesse Plamondon-Willard
2017-10-23improve content manager thread safety, create content cache wrapper (#373)Jesse Plamondon-Willard
2017-10-21fix mods which implement IAssetLoader being marked as conflicting with ↵Jesse Plamondon-Willard
themselves
2017-10-12refuse to load custom map tilesheets with absolute or directory-climbing ↵Jesse Plamondon-Willard
paths (#368)
2017-10-10work around race condition in game codeJesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard