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SCore.cs
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2022-05-07
simplify and rewrite case-insensitive file path feature
Jesse Plamondon-Willard
2022-05-07
log fake content packs created by mods
Jesse Plamondon-Willard
2022-05-07
fix assets loaded through fake content pack using parent mod's path info
Jesse Plamondon-Willard
2022-05-07
move CreateFakeContentPack into its own method
Jesse Plamondon-Willard
2022-05-04
remove aggressive memory optimizations option
Jesse Plamondon-Willard
2022-05-04
disable case-insensitive paths by default pending performance rework
Jesse Plamondon-Willard
2022-04-30
omit stack trace for deprecated code not called directly by the mod
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-16
allow switching between Pintail & original API proxying
Jesse Plamondon-Willard
2022-04-16
move case-insensitive path lookup into toolkit for reuse
Jesse Plamondon-Willard
2022-04-16
make EntryDll manifest field case-insensitive
Jesse Plamondon-Willard
2022-04-14
track full mod & stack metadata in queued deprecation warnings
Jesse Plamondon-Willard
2022-04-14
track mod metadata reference in APIs for upcoming deprecation changes
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in the rest of SMAPI core (#837)
Jesse Plamondon-Willard
2022-04-11
add IAssetDataForMap.ExtendMap
Jesse Plamondon-Willard
2022-04-09
Merge pull request #836 from Tondorian/feature/CommandLineArgs
Jesse Plamondon-Willard
2022-04-09
fix config.user.json overriding new CLI arguments
Jesse Plamondon-Willard
2022-04-09
simplify format for new CLI arguments
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
simplify 'is not' patterns
Jesse Plamondon-Willard
2022-04-03
fix incorrect deprecation warnings for helper.Content
Jesse Plamondon-Willard
2022-04-02
switch to 'processing tick' for tick caching
Jesse Plamondon-Willard
2022-04-01
make mod file paths case-insensitive in all SMAPI APIs
Jesse Plamondon-Willard
2022-04-02
Added support for `--developer-mode true|false`
Patrick Müssig
2022-03-27
split helper.Content API into game/mod content APIs
Jesse Plamondon-Willard
2022-03-27
add asset type to AssetRequested event (#766)
Jesse Plamondon-Willard
2022-03-26
add LocaleChanged content event (#766)
Jesse Plamondon-Willard
2022-03-26
add deprecation notices for SMAPI 4.0.0 (#766)
Jesse Plamondon-Willard
2022-03-26
add NameWithoutLocale fields (#766)
Jesse Plamondon-Willard
2022-03-25
add content pack labels (#766)
Jesse Plamondon-Willard
2022-03-25
add AssetReady content event (#766)
Jesse Plamondon-Willard
2022-03-24
add AssetInvalidated content event (#766)
Jesse Plamondon-Willard
2022-03-23
fix unneeded cloning (#766)
Jesse Plamondon-Willard
2022-03-23
add initial AssetRequested content event (#766)
Jesse Plamondon-Willard
2022-02-25
restore InterfaceProxyFactory to encapsulate Pintail (#830)
Jesse Plamondon-Willard
2022-02-25
Merge pull request #830 from Shockah/api-proxy-tryproxy-object
Jesse Plamondon-Willard
2022-02-24
update Pintail
Shockah
2022-02-19
change proxy prepare behavior
Shockah
2022-02-18
Fix support for custom locale codes in asset names (#766)
Jesse Plamondon-Willard
2022-02-16
move proxying to a separate NuGet library
Shockah
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
update for custom languages
Jesse Plamondon-Willard
2021-11-28
use new mod hooks to synchronize tasks
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-09-27
fix SMAPI's display device not hooked correctly in split-screen mode
Jesse Plamondon-Willard
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