Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-13 | enable nullable annotations in SMAPI where no logic changes are needed (#837) | Jesse Plamondon-Willard | |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
2021-05-26 | Add `World.FurnitureListChanged` event | DiscipleOfEris | |
Create a new event available to SMAPI mods to track furniture changes. To facilitate the event, a `FurnitureListChangedEventArgs` class is added as well. Fixes #778 | |||
2020-01-01 | unify item diff logic for players & chests | Jesse Plamondon-Willard | |
2020-01-01 | fix location snapshot not updated for removed chests | Jesse Plamondon-Willard | |
2019-12-31 | minor refactoring | Jesse Plamondon-Willard | |
2019-12-31 | Finished chest events | wartech0 | |
2019-12-31 | minor refactoring | Jesse Plamondon-Willard | |
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc. | |||
2019-12-31 | Added the new ChestItemChanged event. | wartech0 | |
2019-09-14 | decouple updating watchers & raising event to fix some mod changes not being ↵ | Jesse Plamondon-Willard | |
tracked correctly (#648) |