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2023-04-22add multiplayer player type to window titlesJesse Plamondon-Willard
2023-04-09Merge pull request #892 from Shockah/modgroup-configJesse Plamondon-Willard
Mod-group specific config.json overriding
2023-04-02adjust ModContentManager.HandleUnknownFileTypes to let mods patch itJesse Plamondon-Willard
2023-04-02update release notes & tweak recent changesJesse Plamondon-Willard
2023-04-02as per comments, remove where in favor of nullchecking id insteadatravita-mods
2023-04-02avoid resolving empty folders.atravita-mods
2023-01-09Mod-group specific config.json overridingMichał Dolaś
2023-01-08add delegating mod hooks for mod useJesse Plamondon-Willard
2022-11-14tweak variables for clarityJesse Plamondon-Willard
2022-11-14more indexing errors joyatravita-mods
2022-11-11fix load-early/late mods not correctly sorted relative to others in the same ↵Jesse Plamondon-Willard
list
2022-11-11Merge pull request #884 from atravita-mods/developJesse Plamondon-Willard
AssetName.StartsWith - fix yet another case with the trailing slash
2022-11-11expand code comments for clarityJesse Plamondon-Willard
2022-11-11Merge pull request #883 from SinZ163/feature/sinz/farmhand-mapeditJesse Plamondon-Willard
Add logic to remove from the multiplayer map cache for asset propagation
2022-11-11pass multiplayer into asset propagator to avoid reflectionJesse Plamondon-Willard
2022-11-11edit comment.atravita-mods
2022-11-11directly add tests over the trailing slash.atravita-mods
2022-11-11raise all deprecation messages to the final levelJesse Plamondon-Willard
2022-11-11Merge pull request #882 from Shockah/mod-load-orderJesse Plamondon-Willard
Add options to override mod load order # Conflicts: # src/SMAPI/Framework/Models/SConfig.cs
2022-11-11only validate & apply custom load order if there is oneJesse Plamondon-Willard
2022-11-11adjust warning messages & log header when load order is editedJesse Plamondon-Willard
2022-11-11change new fields to hash sets & simplify sortingJesse Plamondon-Willard
This makes the mod IDs case-insensitive (like the 'SuppressUpdateChecks' field), fixes a build error in unit tests, and avoids re-scanning the mod list multiple times.
2022-11-10Merge pull request #881 from tylergibbs2/detailed-manifest-errorsJesse Plamondon-Willard
Add detailed manifest validation errors at build time
2022-11-10tweak new codeJesse Plamondon-Willard
2022-11-10move validation logic out of Manifest modelJesse Plamondon-Willard
This avoids tightly coupling higher logic to the implementation class, since we can validate the interface.
2022-11-10Merge pull request #878 from atravita-mods/developJesse Plamondon-Willard
Rewrite asset name comparison to stop at the first mismatch
2022-11-10fix case where prefix ends with a path separatorJesse Plamondon-Willard
2022-11-09add option to disable console inputJesse Plamondon-Willard
2022-11-09Actually taking order into considerationMichał Dolaś
2022-11-09Renamed first/last to early/late; ignoring mods declared as both and warning ↵Michał Dolaś
about those
2022-11-09Added ModsToLoadFirst/Last to SMAPI config, along with the implementationMichał Dolaś
2022-10-18add detailed manifest validation errors at build timeTyler
2022-10-18fix this case.atravita-mods
2022-10-16fix issues with subfoldersatravita-mods
2022-10-16reduce sequential bool checks a bitJesse Plamondon-Willard
2022-10-16fix IsEquivalentTo no longer ignoring surrounding whitespaceJesse Plamondon-Willard
2022-10-16fix index-out-of-range error when StartsWith prefix is emptyJesse Plamondon-Willard
2022-10-16tweak naming in new codeJesse Plamondon-Willard
2022-10-15And fixing the indexing math again.atravita-mods
2022-10-15make asset name comparing lazy.atravita-mods
2022-10-09drop UseRawImageLoading optionJesse Plamondon-Willard
Raw image loading is now always enabled, except in PyTK compatibility mode.
2022-10-09split PyTK raw-image-load check into a separate method so it can be patched ↵Jesse Plamondon-Willard
by mods like SpriteMaster
2022-10-09set texture name earlier to support mods like SpriteMasterJesse Plamondon-Willard
2022-10-09add 'strict mode' release with deprecated APIs stripped outJesse Plamondon-Willard
2022-10-09suppress Harmony debug mode by defaultJesse Plamondon-Willard
2022-10-09optimize string splitsJesse Plamondon-Willard
2022-10-09make deprecation warnings a bit stronger for the upcoming 4.0.0 releaseJesse Plamondon-Willard
2022-10-09polish recent changes & update release notesJesse Plamondon-Willard
2022-10-08Merge pull request #874 from KhloeLeclair/specific_apisJesse Plamondon-Willard
Add `IMod.GetApi(IManifest manifest)`
2022-10-08pass mod info to GetApi insteadJesse Plamondon-Willard