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path: root/src/SMAPI/Framework
AgeCommit message (Expand)Author
2020-05-20rewrite base types & interfaces (#711)Jesse Plamondon-Willard
2020-05-20rewrite methods without a body (#711)Jesse Plamondon-Willard
2020-05-20ignore special types (#711)Jesse Plamondon-Willard
2020-05-19fix rewriting declaring type for a generic method (#711)Jesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
2020-05-18fix some type references not being rewritten (#711)Jesse Plamondon-Willard
2020-05-18move facade namespace (#711)Jesse Plamondon-Willard
2020-05-18remove workaround no longer needed with Harmony 2.0.2 (#711)Jesse Plamondon-Willard
2020-05-18simplify patch facade (#711)Jesse Plamondon-Willard
2020-05-16minor cleanupJesse Plamondon-Willard
2020-05-16use newer C# featuresJesse Plamondon-Willard
2020-05-13tweak Harmony patch error (#711)Jesse Plamondon-Willard
2020-05-11fix Harmony issue when assembly is loaded from memory (#711)Jesse Plamondon-Willard
2020-05-10rewrite AccessTools methods which changed in Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-09fixed generic types in method references not rewritten (#711)Jesse Plamondon-Willard
2020-05-09sort mod warning listsJesse Plamondon-Willard
2020-05-09simplify logged paranoid warningsJesse Plamondon-Willard
2020-05-09log detailed error for rewritten patch failures (#711)Jesse Plamondon-Willard
2020-05-09add attribute type rewriting (#711)Jesse Plamondon-Willard
2020-05-06add base instruction handler (#711)Jesse Plamondon-Willard
2020-05-05migrate to Harmony 2.0 finalizers (#711)Jesse Plamondon-Willard
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard
2020-05-05rename files for upcoming change (#711)Jesse Plamondon-Willard
2020-05-05migrate to Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-04add Multiplayer.PeerConnected eventJesse Plamondon-Willard
2020-04-25fix asset propagation for maps loaded through a temporary content managerJesse Plamondon-Willard
2020-04-24add support for getting a patch helper for arbitrary dataJesse Plamondon-Willard
2020-04-24add map patching APIJesse Plamondon-Willard
2020-04-17use better short date translationsJesse Plamondon-Willard
2020-04-15prevent object.loadDisplayName errors due to invalid/missing item dataJesse Plamondon-Willard
2020-04-12add config option to disable console colors (#707)Jesse Plamondon-Willard
2020-03-24fix mouse input suppression broken in SMAPI 3.4 (#705)Jesse Plamondon-Willard
2020-03-22add monitor.LogOnce methodJesse Plamondon-Willard
2020-03-14fix semi-transparency issues on Linux/MacJesse Plamondon-Willard
2020-03-08encapsulate logic for each input typeJesse Plamondon-Willard
2020-03-08rework input handling to allow sending custom input to the game/modsJesse Plamondon-Willard
2020-03-07add support for flipped and rotated map tilesJesse Plamondon-Willard
2020-02-22fix mods receiving their own broadcastsJesse Plamondon-Willard
2020-02-22fix errors loading spouse room content packs in SMAPI 3.3Jesse Plamondon-Willard
2020-02-22update draw logic for recent game updatesJesse Plamondon-Willard
2020-02-20migrate to new method in SMAPI 3.3Jesse Plamondon-Willard
2020-02-20don't premultiply fully opaque pixelsJesse Plamondon-Willard
2020-02-19call IAssetEditor with actual type if applicableJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and drop...Jesse Plamondon-Willard
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2020-02-02add support for self-broadcasts, optimize network messagesJesse Plamondon-Willard
2020-02-01add JSON converter for Vector2Jesse Plamondon-Willard
2020-02-01add support for *.tmx map filesJesse Plamondon-Willard