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CoreAssetPropagator.cs
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Author
2019-10-22
add asset propagation for cursors2 (#638)
Jesse Plamondon-Willard
2019-09-14
fix key errors during asset propagation in some cases
Jesse Plamondon-Willard
2019-09-14
track texture asset keys, fix NPC portrait propagation
Jesse Plamondon-Willard
2019-09-14
add asset propagation for Data\FarmAnimals (#618)
Jesse Plamondon-Willard
2019-09-14
simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
add asset propagation for DayTimeMoneyBox buttons
Jesse Plamondon-Willard
2019-09-14
add asset propagation for critter textures (#652)
Jesse Plamondon-Willard
2019-09-14
update for location change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix map reloads not updating door warps (#643)
Jesse Plamondon-Willard
2019-09-14
fix typos
Jesse Plamondon-Willard
2019-09-14
fix tilesheets not seasonalised when a map is reloaded (#642)
Jesse Plamondon-Willard
2019-09-14
remove reflection no longer needed in newest SDV 1.4 build (#638)
Jesse Plamondon-Willard
2019-09-14
batch reload assets in some cases
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-02-08
fix error when swapping maps mid-session for a location with interior doors
Jesse Plamondon-Willard
2019-02-07
fix error propagating NPC sprites if they're not initialised yet
Jesse Plamondon-Willard
2019-02-07
propagate asset changes into the save file being loaded
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-13
fix NPCDisposition asset propagation breaking NPC data
Jesse Plamondon-Willard
2018-12-09
fix error when a mod makes invalid changes to an NPC schedule
Jesse Plamondon-Willard
2018-12-07
fix error when a location doesn't have a map asset key
Jesse Plamondon-Willard
2018-12-07
fix location warps when propagating map changes (#608)
Jesse Plamondon-Willard
2018-11-25
add support for propagating NPCDisposition asset changes
Jesse Plamondon-Willard
2018-11-25
add support for propagating map asset changes
Jesse Plamondon-Willard
2018-08-12
add asset propagation for map tilesheets (#570)
Jesse Plamondon-Willard
2018-08-12
fix asset propagation for child sprites (#573)
Jesse Plamondon-Willard
2018-08-11
add asset propagation for dialogue changes (#580)
Jesse Plamondon-Willard
2018-07-01
add support for reloading NPC schedules through the content API
Jesse Plamondon-Willard
2018-05-05
update fence asset propagation in SDV 1.3
Jesse Plamondon-Willard
2018-04-25
fix a few implicit net field conversions (#453)
Jesse Plamondon-Willard
2018-04-12
fix various net field conversions in SMAPI code (#453)
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-03-25
update animal textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-25
standardise folder checks when reloading assets (#459)
Jesse Plamondon-Willard
2018-03-25
update new asset update logic for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-25
update fence textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-24
update NPC textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-23
update tree textures when changeed through the content API (#459)
Jesse Plamondon-Willard
2018-03-20
rewrite core asset logic for extensibility (#459)
Jesse Plamondon-Willard
2018-03-20
rename class to better match usage (#459)
Jesse Plamondon-Willard