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CoreAssetPropagator.cs
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2018-08-12
add asset propagation for map tilesheets (#570)
Jesse Plamondon-Willard
2018-08-12
fix asset propagation for child sprites (#573)
Jesse Plamondon-Willard
2018-08-11
add asset propagation for dialogue changes (#580)
Jesse Plamondon-Willard
2018-07-01
add support for reloading NPC schedules through the content API
Jesse Plamondon-Willard
2018-05-05
update fence asset propagation in SDV 1.3
Jesse Plamondon-Willard
2018-04-25
fix a few implicit net field conversions (#453)
Jesse Plamondon-Willard
2018-04-12
fix various net field conversions in SMAPI code (#453)
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-03-25
update animal textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-25
standardise folder checks when reloading assets (#459)
Jesse Plamondon-Willard
2018-03-25
update new asset update logic for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-25
update fence textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-24
update NPC textures when changed through the content API (#459)
Jesse Plamondon-Willard
2018-03-23
update tree textures when changeed through the content API (#459)
Jesse Plamondon-Willard
2018-03-20
rewrite core asset logic for extensibility (#459)
Jesse Plamondon-Willard
2018-03-20
rename class to better match usage (#459)
Jesse Plamondon-Willard