Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-11 | drop support for Stardew Valley 1.2 (#453) | Jesse Plamondon-Willard | |
2018-03-13 | don't rewrite for field to property changes in Stardew Valley 1.3 (#456) | Jesse Plamondon-Willard | |
The fields are still available (even if they changed return type). That will cause unnecessary rewrites for some mods after they're updated, so they can't be debugged into. | |||
2018-03-11 | update rewriters for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard | |
2018-03-05 | fix compatibility heuristics incorrectly flagging mods with missing optional ↵ | Jesse Plamondon-Willard | |
references (#453) | |||
2018-03-03 | automatically detect broken code (#453) | Jesse Plamondon-Willard | |
2018-02-19 | add unvalidated update tick event for specialised use cases (#446) | Jesse Plamondon-Willard | |
2017-12-12 | reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409) | Jesse Plamondon-Willard | |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |