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path: root/src/SMAPI/Metadata/InstructionMetadata.cs
AgeCommit message (Collapse)Author
2022-06-20add flag to disable deprecated codeJesse Plamondon-Willard
2022-05-31add backwards compatibility for mods using now-unused dependenciesJesse Plamondon-Willard
2022-05-14remove warning for mods which use `dynamic`Jesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no logic changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-01-16merge field rewriters to reduce rewrite iterationsJesse Plamondon-Willard
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-11-28drop support for XNA FrameworkJesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-09-02drop support for unofficial 64-bit modeJesse Plamondon-Willard
2021-09-01reduce unneeded operations when scanning/rewriting mod DLLsJesse Plamondon-Willard
2021-09-01adjust rewriter for backport to Stardew Valley 1.5.4Jesse Plamondon-Willard
2021-09-01Rewrite 32-bit assemblies for 64-bitChase Warrington
2021-07-13migrate to Harmony 2.1 (#711)Jesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2020-12-20add mod rewriters for SDV 1.5Jesse Plamondon-Willard
2020-08-26add heuristic rewrite for field => const changesJesse Plamondon-Willard
2020-08-26rename new heuristic rewriters for clarityJesse Plamondon-Willard
2020-08-24add rewriter for method references with missing optional parametersJesse Plamondon-Willard
2020-08-24add heuristic field-to-property rewriterJesse Plamondon-Willard
2020-06-15temporarily restore Harmony 1.x support with compile flag (#711)Jesse Plamondon-Willard
2020-05-21rename facade classesJesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-18move facade namespace (#711)Jesse Plamondon-Willard
2020-05-10rewrite AccessTools methods which changed in Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-05fix reference to old Harmony namespace (#711)Jesse Plamondon-Willard
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard
2020-05-05rename files for upcoming change (#711)Jesse Plamondon-Willard
2019-12-20add console warning in paranoid modeJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-02-07fix incorrect 'bypassed safety checks' for mods using LoadStageChanged eventJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-06disable paranoid detection if paranoid warnings are disabledJesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-11-18remove rewrite rules only used by mods that broke in SDV 1.3Jesse Plamondon-Willard
2018-08-31add paranoid warnings mode (#590)Jesse Plamondon-Willard
2018-07-08also detect broken Netcode referencesJesse Plamondon-Willard
2018-06-24move type match lambda up into TypeFinder (#532)Jesse Plamondon-Willard
2018-06-24merge IManifest interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24merge ISemanticVersion interfaces into new project (#532)Jesse Plamondon-Willard
2018-05-02reorganise to avoid errors deploying web app, fix WMI error in Linux installerJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-11drop support for Stardew Valley 1.2 (#453)Jesse Plamondon-Willard
2018-03-13don't rewrite for field to property changes in Stardew Valley 1.3 (#456)Jesse Plamondon-Willard
The fields are still available (even if they changed return type). That will cause unnecessary rewrites for some mods after they're updated, so they can't be debugged into.
2018-03-11update rewriters for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-03-05fix compatibility heuristics incorrectly flagging mods with missing optional ↵Jesse Plamondon-Willard
references (#453)
2018-03-03automatically detect broken code (#453)Jesse Plamondon-Willard
2018-02-19add unvalidated update tick event for specialised use cases (#446)Jesse Plamondon-Willard