summaryrefslogtreecommitdiff
path: root/src/SMAPI/Metadata
AgeCommit message (Collapse)Author
2021-04-04fix error when mod edits bundle data while a split-screen player is joiningJesse Plamondon-Willard
2021-04-04improve error-handling during asset propagationJesse Plamondon-Willard
2021-04-02fix asset propagation for localized movie dataJesse Plamondon-Willard
2021-03-19update NPC pathfinding cache when map warps changeJesse Plamondon-Willard
2021-03-16avoid asset propagation into the world if it's unloadedJesse Plamondon-Willard
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-14add asset propagation for interior door spritesJesse Plamondon-Willard
2021-02-21use inheritdoc, minor cleanupJesse Plamondon-Willard
2021-02-13fix asset propagation for map seatsJesse Plamondon-Willard
2021-01-31extend aggressive memory optimization to a few more common textures (#757)Jesse Plamondon-Willard
2021-01-31rework aggressive memory optimization to minimize mod impact (#757)Jesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-24minor cleanupJesse Plamondon-Willard
2021-01-24fix interior door errors when reloading mapsJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2020-12-20add mod rewriters for SDV 1.5Jesse Plamondon-Willard
2020-12-20update patches and asset propagationJesse Plamondon-Willard
2020-10-16reapply the game's town map changes in asset propagationJesse Plamondon-Willard
2020-09-19fix asset propagation for Data\MoviesReactionsJesse Plamondon-Willard
2020-09-06fix asset propagation for title menu buttonsJesse Plamondon-Willard
2020-09-06move title menu asset propagation into methodJesse Plamondon-Willard
2020-09-05minor cleanupJesse Plamondon-Willard
2020-08-26add heuristic rewrite for field => const changesJesse Plamondon-Willard
2020-08-26rename new heuristic rewriters for clarityJesse Plamondon-Willard
2020-08-24add rewriter for method references with missing optional parametersJesse Plamondon-Willard
2020-08-24add heuristic field-to-property rewriterJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard
2020-06-15temporarily restore Harmony 1.x support with compile flag (#711)Jesse Plamondon-Willard
2020-05-21rename facade classesJesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-18move facade namespace (#711)Jesse Plamondon-Willard
2020-05-10rewrite AccessTools methods which changed in Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-05fix reference to old Harmony namespace (#711)Jesse Plamondon-Willard
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard
2020-05-05rename files for upcoming change (#711)Jesse Plamondon-Willard
2020-05-04fix asset propagation for Gil's portraitsJesse Plamondon-Willard
2020-04-01fix marriage dialogue left in invalid state after dialogue propagationJesse Plamondon-Willard
2020-03-29fix path segmenting on Linux/Mac in asset propagationJesse Plamondon-Willard
2020-03-23fix asset changes not propagating to NPCs in an eventJesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC ↵Jesse Plamondon-Willard
is married to a player)
2020-01-12fix asset propagation for player sprites not affecting other players or ↵Jesse Plamondon-Willard
recolor maps