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path: root/src/SMAPI/Program.cs
AgeCommit message (Expand)Author
2018-06-28simplify mod DB method (#532)Jesse Plamondon-Willard
2018-06-27move mod DB parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-26fix update checks failing when some mods don't have a mod IDJesse Plamondon-Willard
2018-06-25dispose assembly data once mods are loadedJesse Plamondon-Willard
2018-06-24merge IManifest interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24merge ISemanticVersion interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24update to Mono.Cecil 0.10Jesse Plamondon-Willard
2018-06-22remove seasonal tilesheet patch (#552)Jesse Plamondon-Willard
2018-06-19rewrite update checks (#551)Jesse Plamondon-Willard
2018-06-10set mods without updates to have no updatesDan Volchek
2018-06-10refactor IModMetadata update infoDan Volchek
2018-06-10seperate IModMetadata methods, call them correctly when updatingDan Volchek
2018-06-10add version info to ModMetadata, change update checking to consider preview v...Dan Volchek
2018-06-09check minimum compatibility earlier, move some initialising after game startsJesse Plamondon-Willard
2018-06-09add metadata dump option for troubleshootingJesse Plamondon-Willard
2018-06-08Merge branch 'add-harmony' into developJesse Plamondon-Willard
2018-06-08minor fixes for log file purge code (#494)Jesse Plamondon-Willard
2018-06-08allow launching multiple instances without manually changing log path (#494)Jesse Plamondon-Willard
2018-06-06fix incorrect type aliasJesse Plamondon-Willard
2018-06-06add Harmony patch to fix custom tilesheet handling (#541)Jesse Plamondon-Willard
2018-06-06add simple Harmony wrapper for validation, error-handling, etc (#541)Jesse Plamondon-Willard
2018-06-05fix version parsing issues in new toolkit code (#532)Jesse Plamondon-Willard
2018-06-05tweak client for reuse in toolkit (#532)Jesse Plamondon-Willard
2018-06-05move manifest parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-03change 'starting game...' log level to DebugJesse Plamondon-Willard
2018-06-02move web API client into toolkit (#532)Jesse Plamondon-Willard
2018-06-02Merge branch 'create-toolkit' into developJesse Plamondon-Willard
2018-06-02add input APIJesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard
2018-05-30tweak mod issues textJesse Plamondon-Willard
2018-05-25move PathUtilities into toolkit (#532)Jesse Plamondon-Willard
2018-05-24Merge branch 'content-core-rewrite' into developJesse Plamondon-Willard
2018-05-24suppress more game debug output (#511)Jesse Plamondon-Willard
2018-05-24add option to locally suppress update checks for a specific modJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-13tweak not-compatible messagesJesse Plamondon-Willard
2018-05-12change 'outdated' to 'not compatible' due to modder confusionJesse Plamondon-Willard
2018-05-12group mod warnings in consoleJesse Plamondon-Willard
2018-05-12add bundled save backup mod (#253)Jesse Plamondon-Willard
2018-05-12minor cleanupJesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
2018-05-03add prompt when in beta channel and a new version is foundJesse Plamondon-Willard
2018-05-03add semanticVersion.IsPrerelease()Jesse Plamondon-Willard
2018-05-01add public platform constant for modsJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-29log trace message if all mods are up-to-dateJesse Plamondon-Willard
2018-04-28add initial multiplayer API (#480)Jesse Plamondon-Willard
2018-04-27add multiplayer sync events (#479)Jesse Plamondon-Willard
2018-04-26fix error in new update-check logic (#457)Jesse Plamondon-Willard
2018-04-25simplify beta channel logic (#457)Jesse Plamondon-Willard