Age | Commit message (Collapse) | Author |
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This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types.
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This is no longer needed (the changes were added to the game in SDV 1.3.19), and caused an issue since it left out the tilesheet reloading.
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versions
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# Conflicts:
# docs/release-notes.md
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This makes the message visible to players, to avoid confusion where SMAPI seems to be doing nothing (especially after a pre-load prompt).
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