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SMAPI
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Program.cs
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Author
2019-09-14
move environment utility into toolkit for reuse
Jesse Plamondon-Willard
2019-09-13
fix errors during early startup not shown before exit
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-10-27
fix friendly error no longer shown when SMAPI isn't run from the game folder
Jesse Plamondon-Willard
2018-10-20
recommend compatible SMAPI version in game version check error
Jesse Plamondon-Willard
2018-08-23
split core logic out of Program (#582)
Jesse Plamondon-Willard
2018-08-22
fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)
Jesse Plamondon-Willard
2018-08-22
update for Stardew Valley 1.3.29 beta (#585)
Jesse Plamondon-Willard
2018-08-19
fix error handling when resolving assemblies (#582)
Jesse Plamondon-Willard
2018-08-19
move most SMAPI files into subfolder (#582)
Jesse Plamondon-Willard
2018-08-19
add data API (#468)
Jesse Plamondon-Willard
2018-08-11
add support for loading unpacked .json files through content API (#576)
Jesse Plamondon-Willard
2018-08-11
add --mods-path CLI argument to allow switching between mod folders (#579)
Jesse Plamondon-Willard
2018-08-10
revamp how mod skips & issues are displayed (#571)
Jesse Plamondon-Willard
2018-08-09
fix some log files not deleted on startup
Jesse Plamondon-Willard
2018-08-08
serialise all enums to string in JSON by default
Jesse Plamondon-Willard
2018-07-31
tweak 'share your log' message
Jesse Plamondon-Willard
2018-07-29
remove 'use SMAPI 2.5.5' message when running Stardew Valley 1.2 (#569)
Jesse Plamondon-Willard
2018-07-13
fix console commands being invoked asynchronously (#562)
Jesse Plamondon-Willard
2018-07-13
add more intuitive error when using SMAPI 2.6 with SDV 1.2
Jesse Plamondon-Willard
2018-07-09
fix error reading empty translation files
Jesse Plamondon-Willard
2018-06-30
move basic mod scanning into the toolkit (#532)
Jesse Plamondon-Willard
2018-06-29
add includeExtendedMetadata option to toolkit client (#532)
Jesse Plamondon-Willard
2018-06-28
add support for unofficial version in update checks (#532)
Jesse Plamondon-Willard
2018-06-28
use more structured API response for update checks (#532)
Jesse Plamondon-Willard
2018-06-28
simplify mod DB method (#532)
Jesse Plamondon-Willard
2018-06-27
move mod DB parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-26
fix update checks failing when some mods don't have a mod ID
Jesse Plamondon-Willard
2018-06-25
dispose assembly data once mods are loaded
Jesse Plamondon-Willard
2018-06-24
merge IManifest interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
merge ISemanticVersion interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
update to Mono.Cecil 0.10
Jesse Plamondon-Willard
2018-06-22
remove seasonal tilesheet patch (#552)
Jesse Plamondon-Willard
2018-06-19
rewrite update checks (#551)
Jesse Plamondon-Willard
2018-06-10
set mods without updates to have no updates
Dan Volchek
2018-06-10
refactor IModMetadata update info
Dan Volchek
2018-06-10
seperate IModMetadata methods, call them correctly when updating
Dan Volchek
2018-06-10
add version info to ModMetadata, change update checking to consider preview v...
Dan Volchek
2018-06-09
check minimum compatibility earlier, move some initialising after game starts
Jesse Plamondon-Willard
2018-06-09
add metadata dump option for troubleshooting
Jesse Plamondon-Willard
2018-06-08
Merge branch 'add-harmony' into develop
Jesse Plamondon-Willard
2018-06-08
minor fixes for log file purge code (#494)
Jesse Plamondon-Willard
2018-06-08
allow launching multiple instances without manually changing log path (#494)
Jesse Plamondon-Willard
2018-06-06
fix incorrect type alias
Jesse Plamondon-Willard
2018-06-06
add Harmony patch to fix custom tilesheet handling (#541)
Jesse Plamondon-Willard
2018-06-06
add simple Harmony wrapper for validation, error-handling, etc (#541)
Jesse Plamondon-Willard
2018-06-05
fix version parsing issues in new toolkit code (#532)
Jesse Plamondon-Willard
2018-06-05
tweak client for reuse in toolkit (#532)
Jesse Plamondon-Willard
2018-06-05
move manifest parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-03
change 'starting game...' log level to Debug
Jesse Plamondon-Willard
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