Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2022-04-06 | remove some unused/redundant code | Jesse Plamondon-Willard | |
2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
2022-02-19 | add Constants.GamePath & deprecate Constants.ExecutionPath | Jesse Plamondon-Willard | |
2022-01-16 | rewrite fallback assembly resolution | Jesse Plamondon-Willard | |
* SMAPI now also searches the root game folder for unresolved assemblies. This fixes an issue resolving the game DLL when the player's DLL version doesn't match the one used to compile SMAPI. * The DLL search folders are now scanned once and cached to avoid repeated iterations on startup. | |||
2021-11-28 | fix error resolving native DLLs like libSkiaSharp | Jesse Plamondon-Willard | |
2021-11-28 | fix error reading console title on Linux with .NET 5 | Jesse Plamondon-Willard | |
The console title is now write-only on Linux. | |||
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |
2021-09-01 | add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+ | Jesse Plamondon-Willard | |
2021-07-21 | fix new validation checks | Jesse Plamondon-Willard | |
2021-07-21 | add error if some SMAPI DLLs have mismatched versions | Jesse Plamondon-Willard | |
2021-07-17 | add error if player manually installs wrong SMAPI bitness | Jesse Plamondon-Willard | |
2021-04-22 | add SMAPI version and bitness to console title earlier | Jesse Plamondon-Willard | |
2021-02-21 | add detailed error message when Stardew Valley.exe can't be loaded | Jesse Plamondon-Willard | |
2020-08-23 | minor cleanup | Jesse Plamondon-Willard | |
2020-08-23 | add EarlyConstants for constants needed before external DLLs are loaded | Jesse Plamondon-Willard | |
2020-08-22 | move assembly attributes to match convention | Jesse Plamondon-Willard | |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard | |
2020-05-27 | fix BadImageFormatException error handling | Jesse Plamondon-Willard | |
Thanks to mouse for pointing it out! | |||
2020-04-17 | use better short date translations | Jesse Plamondon-Willard | |
2020-01-26 | refactor performance counter code | Jesse Plamondon-Willard | |
This commit performs some general refactoring, including... - avoid manually duplicating the event list; - rework the 'is important' event flag; - remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac); - improve performance; - minor cleanup. | |||
2020-01-11 | Reworked the console implementation, added monitoring. Some internal ↵ | Drachenkaetzchen | |
refactoring. | |||
2020-01-10 | Moved most PerformanceCounter logic out of SCore into the new ↵ | Drachenkaetzchen | |
PerformanceCounterManager, some namespace refactoring | |||
2019-11-04 | add friendly error for BadImageFormatException on launch | Jesse Plamondon-Willard | |
2019-11-04 | remove obsolete validation | Jesse Plamondon-Willard | |
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file. | |||
2019-11-03 | add support for using environment variables instead of command-line ↵ | Jesse Plamondon-Willard | |
arguments (#665) | |||
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | move environment utility into toolkit for reuse | Jesse Plamondon-Willard | |
2019-09-13 | fix errors during early startup not shown before exit | Jesse Plamondon-Willard | |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard | |
2018-10-27 | fix friendly error no longer shown when SMAPI isn't run from the game folder | Jesse Plamondon-Willard | |
2018-10-20 | recommend compatible SMAPI version in game version check error | Jesse Plamondon-Willard | |
2018-08-23 | split core logic out of Program (#582) | Jesse Plamondon-Willard | |
This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types. | |||
2018-08-22 | fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468) | Jesse Plamondon-Willard | |
2018-08-22 | update for Stardew Valley 1.3.29 beta (#585) | Jesse Plamondon-Willard | |
2018-08-19 | fix error handling when resolving assemblies (#582) | Jesse Plamondon-Willard | |
2018-08-19 | move most SMAPI files into subfolder (#582) | Jesse Plamondon-Willard | |
2018-08-19 | add data API (#468) | Jesse Plamondon-Willard | |
2018-08-11 | add support for loading unpacked .json files through content API (#576) | Jesse Plamondon-Willard | |
2018-08-11 | add --mods-path CLI argument to allow switching between mod folders (#579) | Jesse Plamondon-Willard | |
2018-08-10 | revamp how mod skips & issues are displayed (#571) | Jesse Plamondon-Willard | |
2018-08-09 | fix some log files not deleted on startup | Jesse Plamondon-Willard | |
2018-08-08 | serialise all enums to string in JSON by default | Jesse Plamondon-Willard | |
2018-07-31 | tweak 'share your log' message | Jesse Plamondon-Willard | |
2018-07-29 | remove 'use SMAPI 2.5.5' message when running Stardew Valley 1.2 (#569) | Jesse Plamondon-Willard | |
2018-07-13 | fix console commands being invoked asynchronously (#562) | Jesse Plamondon-Willard | |
2018-07-13 | add more intuitive error when using SMAPI 2.6 with SDV 1.2 | Jesse Plamondon-Willard | |