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path: root/src/SMAPI
AgeCommit message (Collapse)Author
2019-09-14simplify project namesJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2019-09-14list all detected issues in trace logs for incompatible modsJesse Plamondon-Willard
2019-09-14bump version to 3.0Jesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-09-14add content pack translationsJesse Plamondon-Willard
2019-09-14fix log level for multiplayer 'received message' logsJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-14better handle player reconnecting before disconnection is registeredJesse Plamondon-Willard
2019-09-14update NuGet packagesJesse Plamondon-Willard
2019-09-14add HasFile content pack methodJesse Plamondon-Willard
2019-09-13update for releaseJesse Plamondon-Willard
2019-09-13migrate to new project file formatJesse Plamondon-Willard
2019-09-13fix inconsistent default valueJesse Plamondon-Willard
2019-09-13fix 'unknown file extension' error not listing .json as a valid extensionJesse Plamondon-Willard
2019-09-13 prevent mods from crashing the game with invalid dialogue in more casesJesse Plamondon-Willard
2019-09-13use default indentation for JSON filesJesse Plamondon-Willard
2019-09-13make Harmony patch names more consistentJesse Plamondon-Willard
2019-09-13fix 'location list changed' verbose log not correctly listing changesJesse Plamondon-Willard
2019-09-13tweak patch code styleJesse Plamondon-Willard
2019-09-13fix unspecified log levelsJesse Plamondon-Willard
2019-09-13fix errors during early startup not shown before exitJesse Plamondon-Willard
2019-09-13default Monitor.Log to traceJesse Plamondon-Willard
2019-09-13prevent invalid items from breaking menus on hoverJesse Plamondon-Willard
2019-09-13avoid possible invalid state if checkEventPrecondition is called ↵Jesse Plamondon-Willard
asynchronously (#636)
2019-09-13log underlying error (#636)Jesse Plamondon-Willard
2019-09-13fix formatting and code style (#636)Jesse Plamondon-Willard
2019-09-13Implement the return value of the original methodberkay2578
2019-09-13checkEventPrecondition crash fixberkay2578
2019-04-22prepare for 2.11.2 releaseJesse Plamondon-Willard
2019-04-22fix error on Mac when a custom map references a vanilla tilesheet that only ↵Jesse Plamondon-Willard
exists under Content/Maps
2019-03-17prepare for 2.11.1 releaseJesse Plamondon-Willard
2019-03-16remove reflected access to Game1.version (which is no longer const)Jesse Plamondon-Willard
2019-03-16add support for suppressing warnings in mod DBJesse Plamondon-Willard
2019-03-16set max game version to prepare for 1.4 releaseJesse Plamondon-Willard
2019-03-01prepare for 2.11 releaseJesse Plamondon-Willard
2019-02-24make it clear that mods will break in SMAPI 3.0 (#606)Jesse Plamondon-Willard
2019-02-24bump deprecation levels for upcoming SMAPI 3.0 release (#606)Jesse Plamondon-Willard
2019-02-24prepare for 2.11-beta.2 releaseJesse Plamondon-Willard
2019-02-24update for Stardew Valley 1.3.35-beta supportJesse Plamondon-Willard
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-08prepare for 2.10.2 releaseJesse Plamondon-Willard
2019-02-08fix error when swapping maps mid-session for a location with interior doorsJesse Plamondon-Willard
2019-02-07add locale to context trace logsJesse Plamondon-Willard
2019-02-07fix error with custom map tilesheets in some casesJesse Plamondon-Willard
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07fix assets not disposed correctly in some casesJesse Plamondon-Willard
2019-02-07fix error propagating NPC sprites if they're not initialised yetJesse Plamondon-Willard
2019-02-07propagate asset changes into the save file being loadedJesse Plamondon-Willard