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StardewModdingAPI.Installer
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StardewModdingAPI.Installer.csproj
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Author
2017-08-21
update for 1.15.2 release
Jesse Plamondon-Willard
2017-08-16
fix build config
Jesse Plamondon-Willard
2017-08-14
rename crossplatform.targets to common.targets for reuse
Jesse Plamondon-Willard
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-02-03
move build task which prepares install package into a .targets file
Jesse Plamondon-Willard
2016-12-22
skip mods known to be incompatible and display error with update links (#192)
Jesse Plamondon-Willard
2016-12-21
rename SMAPI config file for consistency (#192, #202)
Jesse Plamondon-Willard
2016-12-12
fix System.Runtime.Caching not available on Mac
Jesse Plamondon-Willard
2016-12-07
rename .targets file to better reflect contents, add to installer project
Jesse Plamondon-Willard
2016-12-01
remove Costura assembly weaving (#166)
Jesse Plamondon-Willard
This didn't work on Linux or Mac, caused assembly resolution problems when rewritten mods referenced Json.NET, complicated debugging, and wasn't really needed since players use the installer to cleanly add or remove SMAPI.
2016-11-29
update readme & installer for 1.3 (#166)
Jesse Plamondon-Willard
2016-11-29
add framework for rewriting incompatible methods (#166)
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-25
preprocess mods through Mono.Cecil to allow rewriting later (#166)
Jesse Plamondon-Willard
2016-11-17
add global assembly info
Jesse Plamondon-Willard
2016-11-06
fix minor crossplatform issues
Jesse Plamondon-Willard
2016-11-06
add developer mode which shows all deprecation warnings, update release ↵
Jesse Plamondon-Willard
process (#165)
2016-11-03
add crossplatform installer (#155)
Jesse Plamondon-Willard