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path: root/src/StardewModdingAPI/Events/PlayerEvents.cs
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2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-03bump all deprecation levels to 'pending removal'Jesse Plamondon-Willard
2017-07-03add SMAPI 2.0 compile modeJesse Plamondon-Willard
2017-05-21reimplement event deprecation warnings to fix "unknown mod" warningsJesse Plamondon-Willard
2017-02-16increase all notice deprecations to info, tweak deprecation message formatJesse Plamondon-Willard
2017-02-16make SMAPI core non-static, eliminate direct access between core componentsJesse Plamondon-Willard
2017-02-07disambiguate references to Farmer (#231)Jesse Plamondon-Willard
2017-02-07remove oldest deprecated code (#231)Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-01-15deprecate events replaced by save events (#215)Jesse Plamondon-Willard
2016-11-21intercept event handler exceptions (#179)Jesse Plamondon-Willard
2016-11-14simplify null guards when rasing eventsJesse Plamondon-Willard
2016-11-04refactor to avoid an out parameterJesse Plamondon-Willard
2016-10-31document & format event codeJesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard