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StardewModdingAPI
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Framework
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ModLoading
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AssemblyLoader.cs
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Author
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard
2017-10-02
detect use of 'dynamic' in mod code
Jesse Plamondon-Willard
2017-09-20
remove mod metadata from instruction handlers, no longer needed (#347)
Jesse Plamondon-Willard
2017-09-20
warn for mods which change the serialiser (#347)
Jesse Plamondon-Willard
2017-09-20
add support for detecting game patching via Harmony (#347)
Jesse Plamondon-Willard
2017-09-19
encapsulated duplicate code (#347)
Jesse Plamondon-Willard
2017-09-19
generalise IInstructionRewriter into IInstructionHandler (#347)
Jesse Plamondon-Willard
2017-09-19
move rewriters into metadata class (#347)
Jesse Plamondon-Willard
2017-09-19
pass mod metadata into rewriters (#347)
Jesse Plamondon-Willard
2017-09-19
move monitor.LogOnce into internal extensions for reuse (#347)
Jesse Plamondon-Willard
2017-09-19
merge assembly rewriters into main SMAPI project (#347)
Jesse Plamondon-Willard
2017-09-03
fix '.dll.dll' in logs (#355)
Jesse Plamondon-Willard
2017-08-23
fix incorrect 'mod already loaded' errors in some cases
Jesse Plamondon-Willard
2017-08-21
show friendlier error when players have two copies of a mod
Jesse Plamondon-Willard
2017-06-26
improve logging when SMAPI loads mods
Jesse Plamondon-Willard
2017-05-11
organise a few framework classes
Jesse Plamondon-Willard