Age | Commit message (Collapse) | Author |
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data (#328)
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This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
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metadata (#316)
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mines yet
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no log entry
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values being initialised
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save is loaded
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The method was misleadingly named (since only some of the events were in the method), and unnecessarily limited the possible flows.
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a whole new set of problems (#283)
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presses a key in the SMAPI console
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This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
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needed (#264)
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# Conflicts:
# src/StardewModdingAPI/Framework/SGame.cs
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