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StardewModdingAPI
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Inheritance
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Commit message (
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Author
2016-11-04
minor cleanup
Jesse Plamondon-Willard
2016-11-04
document inventory changed event objects
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
remove disabled & broken draw logic
Jesse Plamondon-Willard
2016-11-04
refactor to avoid an out parameter
Jesse Plamondon-Willard
2016-11-04
clean up duplicate checks
Jesse Plamondon-Willard
2016-11-04
simplify menu event logic (should have same effect)
Jesse Plamondon-Willard
2016-11-04
remove unused SGame fields & methods
Jesse Plamondon-Willard
2016-11-04
format & document code in SGame (no logic changes)
Jesse Plamondon-Willard
2016-11-04
normalise inconsistent line endings
Jesse Plamondon-Willard
2016-11-02
remove disabled code
Jesse Plamondon-Willard
2016-11-02
remove debug mode toggle (#120)
Jesse Plamondon-Willard
2016-10-31
remove undocumented and unused APIs
Jesse Plamondon-Willard
2016-10-31
remove unused deserialisation logic per discussion
Jesse Plamondon-Willard
2016-10-31
add zoom-adjusted mouse position to mouse-changed event arguments (#129)
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-07
Disabled overridden update call
ClxS
2016-10-04
Reverted to previous SGame class with minor changes for 1.1, updated version ↵
AdvizeGH
number.
2016-09-30
Disabled the overridden update call only - fixes mouse redraw issue.
ClxS
2016-09-30
Preliminiary update to add 1.1 support - waiting on testing to confirm it's ↵
ClxS
final
2016-05-29
Attempt to migrate to new directory structure.
Gormogon