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StardewModdingAPI
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Mod.cs
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2017-02-24
clean up constants, avoid regenerating values unnecessarily
Jesse Plamondon-Willard
2017-02-16
increase all notice deprecations to info, tweak deprecation message format
Jesse Plamondon-Willard
2017-02-16
make SMAPI core non-static, eliminate direct access between core components
Jesse Plamondon-Willard
2017-02-14
mark two internal classes internal
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-01-19
bump several deprecations
Jesse Plamondon-Willard
2016-12-22
track loaded mod instances & manifests via mod registry (#201)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard
2016-12-09
add reflection API for mods (#185)
Jesse Plamondon-Willard
2016-11-16
minor tweaks
Jesse Plamondon-Willard
2016-11-16
cleanup
Jesse Plamondon-Willard
2016-11-16
use interface for IModHelper
Jesse Plamondon-Willard
2016-11-14
migrate game loop, events, and commands to new logging framework (#168)
Jesse Plamondon-Willard
2016-11-14
initialise new logging framework on startup (#168)
Jesse Plamondon-Willard
2016-11-06
use more nuanced deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
add deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
add new config system, mark previous methods obsolete (#159)
Jesse Plamondon-Willard
2016-11-01
format & document mod class
Jesse Plamondon-Willard
2016-10-26
use platform-agnostic paths (#126)
Jesse Plamondon-Willard
2016-05-29
Attempt to migrate to new directory structure.
Gormogon