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StardewModdingAPI
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Program.cs
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Author
2017-04-23
let mods specify a minimum game version in their manifest.json (#264)
Jesse Plamondon-Willard
2017-04-23
unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed...
Jesse Plamondon-Willard
2017-04-23
Merge branch for Stardew Valley 1.2 beta into develop
Jesse Plamondon-Willard
2017-04-23
remove Initialize/LoadContent overrides & deprecate related events (#265)
Jesse Plamondon-Willard
2017-04-05
unbackport for SDV 1.2 branch (#258)
Jesse Plamondon-Willard
2017-04-01
add --log-path argument to specify SMAPI log path during testing
Jesse Plamondon-Willard
2017-03-30
always show friendly game version
Jesse Plamondon-Willard
2017-03-30
add upper version check (#258)
Jesse Plamondon-Willard
2017-03-30
backport SMAPI 1.9 to Stardew Valley 1.11 (#258)
Jesse Plamondon-Willard
2017-03-26
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Jesse Plamondon-Willard
2017-03-26
merge CIL finders & rewriters into one interface (#254)
Jesse Plamondon-Willard
2017-03-14
let players override SMAPI incompatible-code detection if needed
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-12
remove unused IConfigFile (#238)
Jesse Plamondon-Willard
2017-03-12
simplify access to game's Program class
Jesse Plamondon-Willard
2017-03-12
add logic to detect incompatible mod instructions & reject mod load (#247)
Jesse Plamondon-Willard
2017-03-08
update old instructions about resetting config file
Jesse Plamondon-Willard
2017-03-04
fix game window no longer showing SMAPI version
Jesse Plamondon-Willard
2017-03-02
only use WMI on Windows
Jesse Plamondon-Willard
2017-03-01
deprecate `IConfigFile` (#238)
Jesse Plamondon-Willard
2017-03-01
show OS caption (like "Windows 10") instead of internal version when available
Jesse Plamondon-Willard
2017-03-01
fix errors in console command handlers crashing the game
Jesse Plamondon-Willard
2017-03-01
improve TrainerMod feedback to user, standardise color/colour spelling
Jesse Plamondon-Willard
2017-02-25
add prototype content event + helper to manipulate XNB data (#173)
Jesse Plamondon-Willard
2017-02-24
clean up program properties
Jesse Plamondon-Willard
2017-02-24
fix 'please update your game' error not pausing before exit
Jesse Plamondon-Willard
2017-02-24
fix game version checks not using semantic versioning
Jesse Plamondon-Willard
2017-02-24
fix game version always being detected as 1.2.9 because Game1.version is a co...
Jesse Plamondon-Willard
2017-02-23
further group deprecation warnings during mod loading
Jesse Plamondon-Willard
2017-02-23
minor cleanup
Jesse Plamondon-Willard
2017-02-23
make skipped-mod messages more user-friendly
Jesse Plamondon-Willard
2017-02-23
move incompatible mod logic into mod registry
Jesse Plamondon-Willard
2017-02-23
shorten mod path in error messages
Jesse Plamondon-Willard
2017-02-23
merge config files
Jesse Plamondon-Willard
2017-02-22
update for Stardew Valley 1.9 (#231)
Jesse Plamondon-Willard
2017-02-21
fix new error when entering an empty command in SMAPI console
Jesse Plamondon-Willard
2017-02-19
make mod-not-compatible messages shorter
Jesse Plamondon-Willard
2017-02-16
increase all notice deprecations to info, tweak deprecation message format
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for number of mods loaded
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for game exe path
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for game exe path
Jesse Plamondon-Willard
2017-02-16
make SMAPI core non-static, eliminate direct access between core components
Jesse Plamondon-Willard
2017-02-14
streamline startup a bit
Jesse Plamondon-Willard
2017-02-13
migrate TrainerMod to new API (#199)
Jesse Plamondon-Willard
2017-02-13
add new console command API with backward compatibility (#199)
Jesse Plamondon-Willard
2017-02-13
move core JSON logic out of mod helper (#199)
Jesse Plamondon-Willard
2017-02-11
don't write direct console output to log file (#233)
Jesse Plamondon-Willard
2017-02-11
delve into mod folders that only contain another folder (#208)
Jesse Plamondon-Willard
2017-02-11
redirect the game's debug messages into trace logs (#233)
Jesse Plamondon-Willard
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