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path: root/src/StardewModdingAPI/Program.cs
AgeCommit message (Expand)Author
2017-04-23let mods specify a minimum game version in their manifest.json (#264)Jesse Plamondon-Willard
2017-04-23unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed...Jesse Plamondon-Willard
2017-04-23Merge branch for Stardew Valley 1.2 beta into developJesse Plamondon-Willard
2017-04-23remove Initialize/LoadContent overrides & deprecate related events (#265)Jesse Plamondon-Willard
2017-04-05unbackport for SDV 1.2 branch (#258)Jesse Plamondon-Willard
2017-04-01add --log-path argument to specify SMAPI log path during testingJesse Plamondon-Willard
2017-03-30always show friendly game versionJesse Plamondon-Willard
2017-03-30add upper version check (#258)Jesse Plamondon-Willard
2017-03-30backport SMAPI 1.9 to Stardew Valley 1.11 (#258)Jesse Plamondon-Willard
2017-03-26fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)Jesse Plamondon-Willard
2017-03-26merge CIL finders & rewriters into one interface (#254)Jesse Plamondon-Willard
2017-03-14let players override SMAPI incompatible-code detection if neededJesse Plamondon-Willard
2017-03-14revert all projects except installer to .NET Framework 4.5Jesse Plamondon-Willard
2017-03-14downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1Jesse Plamondon-Willard
2017-03-12remove unused IConfigFile (#238)Jesse Plamondon-Willard
2017-03-12simplify access to game's Program classJesse Plamondon-Willard
2017-03-12add logic to detect incompatible mod instructions & reject mod load (#247)Jesse Plamondon-Willard
2017-03-08update old instructions about resetting config fileJesse Plamondon-Willard
2017-03-04fix game window no longer showing SMAPI versionJesse Plamondon-Willard
2017-03-02only use WMI on WindowsJesse Plamondon-Willard
2017-03-01deprecate `IConfigFile` (#238)Jesse Plamondon-Willard
2017-03-01show OS caption (like "Windows 10") instead of internal version when availableJesse Plamondon-Willard
2017-03-01fix errors in console command handlers crashing the gameJesse Plamondon-Willard
2017-03-01improve TrainerMod feedback to user, standardise color/colour spellingJesse Plamondon-Willard
2017-02-25add prototype content event + helper to manipulate XNB data (#173)Jesse Plamondon-Willard
2017-02-24clean up program propertiesJesse Plamondon-Willard
2017-02-24fix 'please update your game' error not pausing before exitJesse Plamondon-Willard
2017-02-24fix game version checks not using semantic versioningJesse Plamondon-Willard
2017-02-24fix game version always being detected as 1.2.9 because Game1.version is a co...Jesse Plamondon-Willard
2017-02-23further group deprecation warnings during mod loadingJesse Plamondon-Willard
2017-02-23minor cleanupJesse Plamondon-Willard
2017-02-23make skipped-mod messages more user-friendlyJesse Plamondon-Willard
2017-02-23move incompatible mod logic into mod registryJesse Plamondon-Willard
2017-02-23shorten mod path in error messagesJesse Plamondon-Willard
2017-02-23merge config filesJesse Plamondon-Willard
2017-02-22update for Stardew Valley 1.9 (#231)Jesse Plamondon-Willard
2017-02-21fix new error when entering an empty command in SMAPI consoleJesse Plamondon-Willard
2017-02-19make mod-not-compatible messages shorterJesse Plamondon-Willard
2017-02-16increase all notice deprecations to info, tweak deprecation message formatJesse Plamondon-Willard
2017-02-16remove unneeded property for number of mods loadedJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16make SMAPI core non-static, eliminate direct access between core componentsJesse Plamondon-Willard
2017-02-14streamline startup a bitJesse Plamondon-Willard
2017-02-13migrate TrainerMod to new API (#199)Jesse Plamondon-Willard
2017-02-13add new console command API with backward compatibility (#199)Jesse Plamondon-Willard
2017-02-13move core JSON logic out of mod helper (#199)Jesse Plamondon-Willard
2017-02-11don't write direct console output to log file (#233)Jesse Plamondon-Willard
2017-02-11delve into mod folders that only contain another folder (#208)Jesse Plamondon-Willard
2017-02-11redirect the game's debug messages into trace logs (#233)Jesse Plamondon-Willard