Age | Commit message (Collapse) | Author |
|
|
|
|
|
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
|
|
(#318)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This lets new interceptors edit assets loaded before they were added, particularly assets loaded before mods are initialised.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
warning flood
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
specified
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Conflicts:
# src/StardewModdingAPI/Framework/ModRegistry.cs
# src/StardewModdingAPI/Program.cs
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This makes the logic more self-contained for eventual unit testing, and makes failed mods available during dependency resolution so we can make errors more relevant.
|
|
|
|
|