Age | Commit message (Collapse) | Author |
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This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
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(#318)
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This lets new interceptors edit assets loaded before they were added, particularly assets loaded before mods are initialised.
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warning flood
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specified
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# Conflicts:
# src/StardewModdingAPI/Framework/ModRegistry.cs
# src/StardewModdingAPI/Program.cs
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This makes the logic more self-contained for eventual unit testing, and makes failed mods available during dependency resolution so we can make errors more relevant.
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