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StardewModdingAPI
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StardewModdingAPI.csproj
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Author
2017-09-26
restore AssemblyRewriters assembly for method injection
Jesse Plamondon-Willard
2017-09-26
remove base.Entry() method calls (#362)
Jesse Plamondon-Willard
2017-09-25
consolidate update fields in manifest & SMAPI config (#336, #361)
Jesse Plamondon-Willard
2017-09-24
add support for specifying default update fields, migrate mods already in mod...
Jesse Plamondon-Willard
2017-09-24
revamp mod compatibility fields to allow broader use of mod data records (#361)
Jesse Plamondon-Willard
2017-09-23
rename mod compatibility records for broader use (#361)
Jesse Plamondon-Willard
2017-09-23
unify disabled-mod and compatibility lists (#361)
Jesse Plamondon-Willard
2017-09-23
rename mod compatibility type for broader use (#361)
Jesse Plamondon-Willard
2017-09-23
drop support for SMAPI 1.x (#360)
Jesse Plamondon-Willard
2017-09-23
update file name (#336)
Jesse Plamondon-Willard
2017-09-23
migrate SMAPI update check to new web API (#336)
Jesse Plamondon-Willard
2017-09-20
add support for detecting game patching via Harmony (#347)
Jesse Plamondon-Willard
2017-09-19
rename file to match new type name (#347)
Jesse Plamondon-Willard
2017-09-19
generalise IInstructionRewriter into IInstructionHandler (#347)
Jesse Plamondon-Willard
2017-09-19
move rewriters into metadata class (#347)
Jesse Plamondon-Willard
2017-09-19
merge assembly rewriters into main SMAPI project (#347)
Jesse Plamondon-Willard
2017-08-24
restructure content manager to better handle asset disposal (#352)
Jesse Plamondon-Willard
2017-08-21
show friendlier error when players have two copies of a mod
Jesse Plamondon-Willard
2017-08-17
break loops when loading assets through a mod loader
Jesse Plamondon-Willard
2017-08-16
fix build config
Jesse Plamondon-Willard
2017-08-14
move custom build configuration into common.targets to simplify maintenance
Jesse Plamondon-Willard
2017-08-14
rename crossplatform.targets to common.targets for reuse
Jesse Plamondon-Willard
2017-07-23
use more flexible approach to core asset reloading (#335)
Jesse Plamondon-Willard
2017-07-23
improve handling of legacy non-semantic game versions (#333)
Jesse Plamondon-Willard
2017-07-23
add support for disambiguating IDs in mod compatibility list
Jesse Plamondon-Willard
2017-07-23
rename ManifestFieldConverter for broader usage
Jesse Plamondon-Willard
2017-07-08
remove another reference to removed file
Jesse Plamondon-Willard
2017-07-07
simplify stardewvalley.targets support, add to release notes (#319)
Jesse Plamondon-Willard
2017-07-07
Tweak debug deploy to respect stardewvalley.targets
spacechase0
2017-07-07
split helper out of mod registry, add mod ID, refactor ModHelper constructor ...
Jesse Plamondon-Willard
2017-07-07
add mod ID to mod helpers (#318)
Jesse Plamondon-Willard
2017-07-07
group mod helpers (#318)
Jesse Plamondon-Willard
2017-07-07
split reflection logic out of mod helper (#318)
Jesse Plamondon-Willard
2017-07-05
add InputEvents which unify keyboard, mouse, and controller input with more m...
Jesse Plamondon-Willard
2017-07-03
remove System.ValueTuple
Jesse Plamondon-Willard
2017-07-01
add support for asset loaders (#255)
Jesse Plamondon-Willard
2017-07-01
rewrite content interception using latest proposed API (#255)
Jesse Plamondon-Willard
2017-06-18
show friendly error when parsing a manifest version fails (#308)
Jesse Plamondon-Willard
2017-06-18
enable C# 7 tuples
Jesse Plamondon-Willard
2017-06-12
add separate list of obsolete mods
Jesse Plamondon-Willard
2017-06-07
add date utility
Jesse Plamondon-Willard
2017-05-25
reduce ContentLoadException nesting
Jesse Plamondon-Willard
2017-05-24
add translation API (#296)
Jesse Plamondon-Willard
2017-05-20
add metadata to internal mod registry & use mod display name everywhere
Jesse Plamondon-Willard
2017-05-17
fix errors during overridden update loop immediately crashing the game with n...
Jesse Plamondon-Willard
2017-05-14
rewrite dependency logic to resolve dependency loops by disabling the affecte...
Jesse Plamondon-Willard
2017-05-13
pass API version into mod metadata validation to simplify unit testing (#285)
Jesse Plamondon-Willard
2017-05-13
move mod metadata resolution into its own class (#285)
Jesse Plamondon-Willard
2017-05-13
add basic dependencies to manifest (#285)
Jesse Plamondon-Willard
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
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