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path: root/src/StardewModdingAPI
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2016-11-03add crossplatform installer (#155)Jesse Plamondon-Willard
2016-11-03add update check (#154)Jesse Plamondon-Willard
2016-11-03use semantic versioning (#154)Jesse Plamondon-Willard
2016-11-03add operating system to initial console output to simplify troubleshootingJesse Plamondon-Willard
2016-11-02bump SMAPI version, clean up assembly infoJesse Plamondon-Willard
2016-11-02remove disabled codeJesse Plamondon-Willard
2016-11-02remove debug mode toggle (#120)Jesse Plamondon-Willard
2016-11-01fix mod versions not being displayed correctly (#160)Jesse Plamondon-Willard
2016-11-01format & document version classJesse Plamondon-Willard
2016-11-01fix spelling of 'Authour' manifest field with backwards compatibility (#158)Jesse Plamondon-Willard
2016-11-01format & document mod classJesse Plamondon-Willard
2016-10-31format & document config codeJesse Plamondon-Willard
2016-10-31make config class abstract to force implementation of required methodJesse Plamondon-Willard
2016-10-31remove undocumented and unused APIsJesse Plamondon-Willard
2016-10-31remove unused deserialisation logic per discussionJesse Plamondon-Willard
2016-10-31add zoom-adjusted mouse position to mouse-changed event arguments (#129)Jesse Plamondon-Willard
2016-10-31(#129) fix several events not correctly propagating stateJesse Plamondon-Willard
2016-10-31document & format event codeJesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard
2016-10-31remove disabled and unfinished codeJesse Plamondon-Willard
2016-10-31fix code being optimised in debug modeJesse Plamondon-Willard
2016-10-30remove support for mods in AppData directory (#156)Jesse Plamondon-Willard
2016-10-27fix crossthread access violation when debugger is attached (#126)Jesse Plamondon-Willard
2016-10-27run game on main thread for Mac compatibility (#126)Jesse Plamondon-Willard
2016-10-27add System.Numerics to mod package for Mac (#126)Jesse Plamondon-Willard
2016-10-27only hook into WinForms on Windows for Mac compatibility (#126)Jesse Plamondon-Willard
2016-10-27include pdb for release buildJesse Plamondon-Willard
2016-10-27rename Unix launcher for consistency with Windows install process (#126)Jesse Plamondon-Willard
2016-10-27add launcher for Linux and Mac (#126)Jesse Plamondon-Willard
2016-10-27only use assembly merging on Windows (#126)Jesse Plamondon-Willard
Costura doesn't work on Linux and Mac, but we can just add a separate DLL for Json.NET on those platforms.
2016-10-26use simpler crossplatform window management (#126)Jesse Plamondon-Willard
2016-10-26remove broken and unused test code (#126)Jesse Plamondon-Willard
2016-10-26use platform-agnostic paths (#126)Jesse Plamondon-Willard
2016-10-26choose correct references for platform automatically (#126)Jesse Plamondon-Willard
2016-10-25detect game path automatically (#126)Jesse Plamondon-Willard
2016-10-07Updated version numberClxS
2016-10-07Disabled overridden update callClxS
2016-10-04Merged advize's changesClxS
2016-10-04Altered version numberClxS
2016-10-04Reverted to previous SGame class with minor changes for 1.1, updated version ↵AdvizeGH
number.
2016-09-30Updated build version id to 1.1ClxS
2016-09-30Reverted to .net 4.5 - There was already quite a lot of trouble with people ↵ClxS
not having 4.5 installed before, I want to avoid that.
2016-09-30Disabled the overridden update call only - fixes mouse redraw issue.ClxS
2016-09-30Preliminiary update to add 1.1 support - waiting on testing to confirm it's ↵ClxS
final
2016-05-29Attempt to migrate to new directory structure.Gormogon